CommonLibSSE NG
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GFxEditTextCharacterDef.h
Go to the documentation of this file.
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#pragma once
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#include "
RE/G/GFxCharacterDef.h
"
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namespace
RE
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{
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class
GFxEditTextCharacterDef
:
public
GFxCharacterDef
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{
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public
:
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~GFxEditTextCharacterDef
()
override
;
// 00
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// override (GFxResource)
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std::uint32_t
GetResourceTypeCode
()
const override
;
// 02
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// override (GFxCharacterDef)
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virtual
GFxCharacter
*
CreateCharacter
();
// 09
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// members
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std::uint64_t
unk20
[11];
// 20
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};
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static_assert
(
sizeof
(
GFxEditTextCharacterDef
) == 0x78);
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}
GFxCharacterDef.h
RE::GFxCharacterDef
Definition
GFxCharacterDef.h:12
RE::GFxCharacter
Definition
GFxCharacter.h:18
RE::GFxEditTextCharacterDef
Definition
GFxEditTextCharacterDef.h:8
RE::GFxEditTextCharacterDef::unk20
std::uint64_t unk20[11]
Definition
GFxEditTextCharacterDef.h:19
RE::GFxEditTextCharacterDef::GetResourceTypeCode
std::uint32_t GetResourceTypeCode() const override
RE::GFxEditTextCharacterDef::~GFxEditTextCharacterDef
~GFxEditTextCharacterDef() override
RE::GFxEditTextCharacterDef::CreateCharacter
virtual GFxCharacter * CreateCharacter()
RE
Definition
AbsorbEffect.h:6
CommonLibSSE-NG
include
RE
G
GFxEditTextCharacterDef.h
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