CommonLibSSE NG
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ExtraWeaponIdleSound.h
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1#pragma once
2
3#include "RE/B/BSExtraData.h"
6
7namespace RE
8{
10 {
11 public:
12 inline static constexpr auto RTTI = RTTI_ExtraWeaponIdleSound;
14
15 ~ExtraWeaponIdleSound() override; // 00
16
17 // override (BSExtraData)
18 [[nodiscard]] ExtraDataType GetType() const override; // 01 - { return kWeaponIdleSound; }
19
20 // members
22 std::uint32_t pad1C; // 1C
23 };
24 static_assert(sizeof(ExtraWeaponIdleSound) == 0x20);
25}
Definition BSExtraData.h:9
Definition ExtraWeaponIdleSound.h:10
static auto EXTRADATATYPE
Definition ExtraWeaponIdleSound.h:13
ExtraDataType GetType() const override
std::uint32_t pad1C
Definition ExtraWeaponIdleSound.h:22
~ExtraWeaponIdleSound() override
static constexpr auto RTTI
Definition ExtraWeaponIdleSound.h:12
BSSoundHandle handle
Definition ExtraWeaponIdleSound.h:21
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_ExtraWeaponIdleSound(684676, 392343, 0x1ed86a8)
ExtraDataType
Definition ExtraDataTypes.h:173
Definition BSSoundHandle.h:9