CommonLibSSE NG
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ExtraCreatureMovementSound.h
Go to the documentation of this file.
1#pragma once
2
3#include "RE/B/BSExtraData.h"
6
7namespace RE
8{
10 {
11 public:
12 inline static constexpr auto RTTI = RTTI_ExtraCreatureMovementSound;
14
16
17 // override (BSExtraData)
18 ExtraDataType GetType() const override; // 01 - { return kCreatureMovementSound; }
19
20 // members
22 std::uint32_t pad1C; // 1C
23 };
24 static_assert(sizeof(ExtraCreatureMovementSound) == 0x20);
25}
Definition BSExtraData.h:9
Definition ExtraCreatureMovementSound.h:10
static constexpr auto RTTI
Definition ExtraCreatureMovementSound.h:12
static auto EXTRADATATYPE
Definition ExtraCreatureMovementSound.h:13
BSSoundHandle handle
Definition ExtraCreatureMovementSound.h:21
std::uint32_t pad1C
Definition ExtraCreatureMovementSound.h:22
ExtraDataType GetType() const override
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_ExtraCreatureMovementSound(684675, 392342, 0x1ed8670)
ExtraDataType
Definition ExtraDataTypes.h:173
Definition BSSoundHandle.h:9