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◆ RUNTIME_DATA_CONTENT
      
        
          | #define RUNTIME_DATA_CONTENT | 
        
      
 
Value:    GFxValue        root;             \
    ItemList*       itemList;                     \
    ItemCard*       itemCard;                     \
    BottomBar*      bottomBar;                    \
    BSTArray<void*> unk60;                        \
    BSTArray<void*> unk78;                        \
    std::uint64_t   unk90;                        \
    std::uint64_t   unk98;                        \
    std::uint64_t   unkA0;                        \
    std::uint8_t    unkA8;                        \
    std::uint8_t    padA9;                        \
    std::uint16_t   padAA;                        \
    std::uint32_t   padAC;                        \
    std::int32_t    value;                        \
    std::uint32_t   unkB4;                        \
    std::uint8_t    unkB8;                        \
    bool            pcControlsReady;              \
    std::uint16_t   padBA;                        \
    std::uint32_t   padBC;