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◆ RUNTIME_DATA_CONTENT
#define RUNTIME_DATA_CONTENT |
Value: GFxValue root; \
ItemList* itemList; \
ItemCard* itemCard; \
BottomBar* bottomBar; \
BSTArray<void*> unk60; \
BSTArray<void*> unk78; \
std::uint64_t unk90; \
std::uint64_t unk98; \
std::uint64_t unkA0; \
std::uint8_t unkA8; \
std::uint8_t padA9; \
std::uint16_t padAA; \
std::uint32_t padAC; \
std::int32_t value; \
std::uint32_t unkB4; \
std::uint8_t unkB8; \
bool pcControlsReady; \
std::uint16_t padBA; \
std::uint32_t padBC;