CommonLibSSE NG
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CombatInventoryItemScroll.h
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1#pragma once
2
4
5namespace RE
6{
8 {
9 public:
10 inline static constexpr auto RTTI = RTTI_CombatInventoryItemScroll;
11 inline static constexpr auto VTABLE = VTABLE_CombatInventoryItemScroll;
12
14
15 // override (CombatInventoryItemMagic)
16 TYPE GetType() override; // 09 - { return 8; }
17 bool CheckBusy(CombatController* a_controller) override; // 0E
18 };
19 static_assert(sizeof(CombatInventoryItemScroll) == 0x50);
20}
Definition CombatController.h:23
TYPE
Definition CombatInventoryItem.h:38
Definition CombatInventoryItemMagic.h:12
Definition CombatInventoryItemScroll.h:8
static constexpr auto VTABLE
Definition CombatInventoryItemScroll.h:11
bool CheckBusy(CombatController *a_controller) override
static constexpr auto RTTI
Definition CombatInventoryItemScroll.h:10
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_CombatInventoryItemScroll(687622, 395748, 0x1f1dd70)
constexpr std::array< REL::VariantID, 1 > VTABLE_CombatInventoryItemScroll
Definition Offsets_VTABLE.h:3032