CommonLibSSE NG
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BSTempEffect.h File Reference
#include "RE/N/NiObject.h"

Go to the source code of this file.

Classes

class  RE::BSTempEffect
 

Namespaces

namespace  RE
 

Enumerations

enum class  RE::TEMP_EFFECT_TYPE {
  RE::kTerrain = 0 , RE::kWeaponBlood = 1 , RE::kDecal = 2 , RE::kGeometryDecal = 3 ,
  RE::kParticle = 4 , RE::kDebris = 5 , RE::kSPG = 6 , RE::kDefault = 7 ,
  RE::kRefDefault = 8 , RE::kRefModel = 9 , RE::kRefShader = 10 , RE::kMagicSummon = 11
}