24 static_assert(
sizeof(
TriShape) == 0x30);
Definition: VertexDesc.h:53
Definition: NiObject.h:37
Definition: NiSkinPartition.h:34
float unk44
Definition: NiSkinPartition.h:49
std::uint16_t strips
Definition: NiSkinPartition.h:46
std::uint8_t * bonePalette
Definition: NiSkinPartition.h:40
std::uint16_t numBones
Definition: NiSkinPartition.h:45
BSGraphics::VertexDesc vertexDesc
Definition: NiSkinPartition.h:36
std::uint16_t * vertexMap
Definition: NiSkinPartition.h:39
float * weights
Definition: NiSkinPartition.h:38
BSGraphics::TriShape * buffData
Definition: NiSkinPartition.h:50
std::uint16_t pad42
Definition: NiSkinPartition.h:48
std::uint16_t * stripLengths
Definition: NiSkinPartition.h:42
std::uint16_t * triList
Definition: NiSkinPartition.h:41
std::uint16_t vertices
Definition: NiSkinPartition.h:43
std::uint16_t * bones
Definition: NiSkinPartition.h:37
std::uint16_t triangles
Definition: NiSkinPartition.h:44
std::uint16_t bonesPerVertex
Definition: NiSkinPartition.h:47
Definition: NiSkinPartition.h:28
static constexpr auto RTTI
Definition: NiSkinPartition.h:30
std::uint32_t pad14
Definition: NiSkinPartition.h:69
~NiSkinPartition() override
std::uint32_t vertexCount
Definition: NiSkinPartition.h:71
std::uint32_t unk24
Definition: NiSkinPartition.h:72
virtual void Unk_25(void)
SimpleArray< Partition > partitions
Definition: NiSkinPartition.h:70
bool IsEqual(NiObject *a_object) override
bool RegisterStreamables(NiStream &a_stream) override
static auto Ni_RTTI
Definition: NiSkinPartition.h:31
std::uint32_t numPartitions
Definition: NiSkinPartition.h:68
void LoadBinary(NiStream &a_stream) override
const NiRTTI * GetRTTI() const override
void LinkObject(NiStream &a_stream) override
void SaveBinary(NiStream &a_stream) override
Definition: NiStream.h:29
Definition: MemoryManager.h:244
Definition: AbsorbEffect.h:6
constexpr REL::VariantID NiRTTI_NiSkinPartition(523974, 410554, 0x316c0b0)
constexpr REL::VariantID RTTI_NiSkinPartition(690441, 398296, 0x1f621d8)
Definition: NiSkinPartition.h:15
std::uint32_t pad1C
Definition: NiSkinPartition.h:20
ID3D11Buffer * indexBuffer
Definition: NiSkinPartition.h:17
std::uint8_t * rawVertexData
Definition: NiSkinPartition.h:21
volatile std::uint32_t refCount
Definition: NiSkinPartition.h:19
std::uint16_t * rawIndexData
Definition: NiSkinPartition.h:22
BSGraphics::VertexDesc vertexDesc
Definition: NiSkinPartition.h:18
ID3D11Buffer * vertexBuffer
Definition: NiSkinPartition.h:16