CommonLibSSE NG
MagicUtilities.h File Reference
#include "RE/A/ActorValues.h"
#include "RE/M/MagicItem.h"
#include "RE/M/MagicSystem.h"

Go to the source code of this file.

Namespaces

 RE
 
 RE::MagicUtilities
 

Functions

ActorValue RE::MagicUtilities::GetAssociatedResource (MagicItem *a_item, MagicSystem::CastingSource a_castingSource)
 
MagicSystem::CannotCastReason RE::MagicUtilities::GetAssociatedResourceReason (MagicItem *a_item, MagicSystem::CastingSource a_castingSource)
 
bool RE::MagicUtilities::UsesResourceOnRelease (MagicItem *a_item, MagicSystem::CastingSource a_castingSource)
 
bool RE::MagicUtilities::UsesResourceWhileCasting (MagicItem *a_item, MagicSystem::CastingSource a_castingSource)
 
bool RE::MagicUtilities::UsesResourceWhileCharging (MagicItem *a_item, MagicSystem::CastingSource a_castingSource)