CommonLibSSE NG
ExtraWeaponAttackSound.h
Go to the documentation of this file.
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#pragma once
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#include "
RE/B/BSExtraData.h
"
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#include "
RE/B/BSSoundHandle.h
"
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#include "
RE/E/ExtraDataTypes.h
"
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namespace
RE
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{
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class
ExtraWeaponAttackSound
:
public
BSExtraData
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{
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public
:
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inline
static
constexpr
auto
RTTI
=
RTTI_ExtraWeaponAttackSound
;
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inline
static
auto
EXTRADATATYPE
=
ExtraDataType::kWeaponAttackSound
;
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~ExtraWeaponAttackSound
()
override
;
// 00
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// override (BSExtraData)
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ExtraDataType
GetType
()
const override
;
// 01 - { return kWeaponAttackSound; }
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// members
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BSSoundHandle
handle
;
// 10
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std::uint32_t
pad1C
;
// 1C
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};
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static_assert(
sizeof
(
ExtraWeaponAttackSound
) == 0x20);
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}
BSExtraData.h
BSSoundHandle.h
ExtraDataTypes.h
RE::BSExtraData
Definition:
BSExtraData.h:9
RE::ExtraWeaponAttackSound
Definition:
ExtraWeaponAttackSound.h:10
RE::ExtraWeaponAttackSound::EXTRADATATYPE
static auto EXTRADATATYPE
Definition:
ExtraWeaponAttackSound.h:13
RE::ExtraWeaponAttackSound::~ExtraWeaponAttackSound
~ExtraWeaponAttackSound() override
RE::ExtraWeaponAttackSound::GetType
ExtraDataType GetType() const override
RE::ExtraWeaponAttackSound::handle
BSSoundHandle handle
Definition:
ExtraWeaponAttackSound.h:21
RE::ExtraWeaponAttackSound::pad1C
std::uint32_t pad1C
Definition:
ExtraWeaponAttackSound.h:22
RE::ExtraWeaponAttackSound::RTTI
static constexpr auto RTTI
Definition:
ExtraWeaponAttackSound.h:12
RE
Definition:
AbsorbEffect.h:6
RE::RTTI_ExtraWeaponAttackSound
constexpr REL::VariantID RTTI_ExtraWeaponAttackSound(684677, 392344, 0x1ed86d8)
RE::ExtraDataType
ExtraDataType
Definition:
ExtraDataTypes.h:173
RE::ExtraDataType::kWeaponAttackSound
@ kWeaponAttackSound
RE::BSSoundHandle
Definition:
BSSoundHandle.h:10
CommonLibSSE-NG
include
RE
E
ExtraWeaponAttackSound.h
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