7 class BGSLoadGameBuffer;
8 class BGSSaveGameBuffer;
Definition: BGSLoadGameBuffer.h:6
Definition: BGSSaveGameBuffer.h:10
Definition: CombatObject.h:11
virtual void LoadGame(BGSLoadGameBuffer *a_buf)
virtual void SaveGame(BGSSaveGameBuffer *a_buf)
static constexpr auto RTTI
Definition: CombatObject.h:13
virtual std::uint32_t GetObjectType()=0
Definition: NiRefObject.h:8
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_CombatObject(687515, 395365, 0x1f1b538)