CommonLibSSE NG
CombatMagicCasterDisarm.h
Go to the documentation of this file.
1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_CombatMagicCasterDisarm;
11  inline static constexpr auto VTABLE = VTABLE_CombatMagicCasterDisarm;
12 
13  ~CombatMagicCasterDisarm() override; // 00
14 
15  // override (CombatMagicCaster)
16  std::uint32_t GetObjectType() override; // 02
18  bool CheckStartCast(CombatController* a_combatController) override; // 06
19  void NotifyStopCast(CombatController* a_combatController) override; // 0C
20  };
21  static_assert(sizeof(CombatMagicCasterDisarm) == 0x20);
22 }
Definition: CombatController.h:23
CATEGORY
Definition: CombatInventoryItem.h:53
Definition: CombatMagicCasterDisarm.h:8
bool CheckStartCast(CombatController *a_combatController) override
std::uint32_t GetObjectType() override
CombatInventoryItem::CATEGORY GetCategory() override
void NotifyStopCast(CombatController *a_combatController) override
static constexpr auto VTABLE
Definition: CombatMagicCasterDisarm.h:11
static constexpr auto RTTI
Definition: CombatMagicCasterDisarm.h:10
Definition: CombatMagicCaster.h:14
Definition: AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_CombatMagicCasterDisarm
Definition: Offsets_VTABLE.h:3102
constexpr REL::VariantID RTTI_CombatMagicCasterDisarm(687630, 395754, 0x1f1df00)