Definition: CombatController.h:23
Definition: CombatInventoryItemMagic.h:12
Definition: CombatInventoryItemShout.h:8
bool CheckBusy(CombatController *a_controller) override
MagicItem * GetMagic() override
~CombatInventoryItemShout() override
static constexpr auto VTABLE
Definition: CombatInventoryItemShout.h:11
static constexpr auto RTTI
Definition: CombatInventoryItemShout.h:10
bool CheckShouldEquip(CombatController *a_controller) override
TYPE
Definition: CombatInventoryItem.h:38
Definition: MagicItem.h:30
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_CombatInventoryItemShout(687619, 395745, 0x1f1dce0)
constexpr std::array< REL::VariantID, 1 > VTABLE_CombatInventoryItemShout
Definition: Offsets_VTABLE.h:3023