CommonLibSSE NG
CombatInventoryItemScroll.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_CombatInventoryItemScroll;
11  inline static constexpr auto VTABLE = VTABLE_CombatInventoryItemScroll;
12 
13  ~CombatInventoryItemScroll() override; // 00
14 
15  // override (CombatInventoryItemMagic)
16  TYPE GetType() override; // 09 - { return 8; }
17  bool CheckBusy(CombatController* a_controller) override; // 0E
18  };
19  static_assert(sizeof(CombatInventoryItemScroll) == 0x50);
20 }
Definition: CombatController.h:23
Definition: CombatInventoryItemMagic.h:12
Definition: CombatInventoryItemScroll.h:8
static constexpr auto VTABLE
Definition: CombatInventoryItemScroll.h:11
bool CheckBusy(CombatController *a_controller) override
static constexpr auto RTTI
Definition: CombatInventoryItemScroll.h:10
TYPE
Definition: CombatInventoryItem.h:38
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_CombatInventoryItemScroll(687622, 395748, 0x1f1dd70)
constexpr std::array< REL::VariantID, 1 > VTABLE_CombatInventoryItemScroll
Definition: Offsets_VTABLE.h:3032