CommonLibSSE NG
BSLightingShaderMaterial.h
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1 #pragma once
2 
4 
5 namespace RE
6 {
8  {
9  public:
10  inline static constexpr auto RTTI = RTTI_BSLightingShaderMaterial;
11  inline static constexpr auto VTABLE = VTABLE_BSLightingShaderMaterial;
12  inline static auto FEATURE = Feature::kDefault;
13 
14  ~BSLightingShaderMaterial() override; // 00
15 
16  // override (BSLightingShaderMaterialBase)
17  BSShaderMaterial* Create() override; // 01
18  Feature GetFeature() const override; // 06 - { return Feature::kDefault; }
19 
20  protected:
22  {
23  using func_t = decltype(&BSLightingShaderMaterial::Ctor);
24  REL::Relocation<func_t> func{ RELOCATION_ID(100004, 106711) };
25  return func(this);
26  }
28  };
29  static_assert(sizeof(BSLightingShaderMaterial) == 0xA0);
30 }
#define RELOCATION_ID(a_se, a_ae)
Definition: PCH.h:724
Definition: Relocation.h:204
Definition: BSLightingShaderMaterialBase.h:14
Definition: BSLightingShaderMaterial.h:8
static constexpr auto RTTI
Definition: BSLightingShaderMaterial.h:10
static constexpr auto VTABLE
Definition: BSLightingShaderMaterial.h:11
Feature GetFeature() const override
BSLightingShaderMaterial * Ctor()
Definition: BSLightingShaderMaterial.h:21
static auto FEATURE
Definition: BSLightingShaderMaterial.h:12
BSShaderMaterial * Create() override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_BSLightingShaderMaterial
Definition: Offsets_VTABLE.h:1550
constexpr REL::VariantID RTTI_BSLightingShaderMaterial(686054, 393862, 0x1ef51b8)