12 inline static auto FEATURE = Feature::kDefault;
#define RELOCATION_ID(a_se, a_ae)
Definition: PCH.h:724
Definition: Relocation.h:204
Definition: BSLightingShaderMaterialBase.h:14
Definition: BSLightingShaderMaterial.h:8
static constexpr auto RTTI
Definition: BSLightingShaderMaterial.h:10
static constexpr auto VTABLE
Definition: BSLightingShaderMaterial.h:11
Feature GetFeature() const override
~BSLightingShaderMaterial() override
BSLightingShaderMaterial * Ctor()
Definition: BSLightingShaderMaterial.h:21
static auto FEATURE
Definition: BSLightingShaderMaterial.h:12
BSShaderMaterial * Create() override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_BSLightingShaderMaterial
Definition: Offsets_VTABLE.h:1550
constexpr REL::VariantID RTTI_BSLightingShaderMaterial(686054, 393862, 0x1ef51b8)