13 inline static auto FEATURE = Feature::kFaceGenRGBTint;
#define RELOCATION_ID(a_se, a_ae)
Definition: PCH.h:724
Definition: Relocation.h:204
Definition: BSLightingShaderMaterialBase.h:14
Definition: BSLightingShaderMaterialFacegenTint.h:9
void CopyMembers(BSShaderMaterial *a_other) override
void LoadBinary(NiStream &a_stream) override
BSLightingShaderMaterialFacegenTint * Ctor()
Definition: BSLightingShaderMaterialFacegenTint.h:30
std::uint32_t padAC
Definition: BSLightingShaderMaterialFacegenTint.h:27
Feature GetFeature() const override
NiColor tintColor
Definition: BSLightingShaderMaterialFacegenTint.h:26
static auto FEATURE
Definition: BSLightingShaderMaterialFacegenTint.h:13
BSShaderMaterial * Create() override
static constexpr auto RTTI
Definition: BSLightingShaderMaterialFacegenTint.h:11
void SaveBinary(NiStream &a_stream) override
~BSLightingShaderMaterialFacegenTint() override
std::uint32_t ComputeCRC32(void) override
static constexpr auto VTABLE
Definition: BSLightingShaderMaterialFacegenTint.h:12
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: NiStream.h:29
Definition: AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_BSLightingShaderMaterialFacegenTint
Definition: Offsets_VTABLE.h:7225
constexpr REL::VariantID RTTI_BSLightingShaderMaterialFacegenTint(692018, 400062, 0x1f7fd00)