10 class NiSourceTexture;
Definition: BSEffectShaderMaterial.h:13
NiPointer< NiSourceTexture > greyscaleTexture
Definition: BSEffectShaderMaterial.h:34
float falloffStopAngle
Definition: BSEffectShaderMaterial.h:29
std::uint32_t ComputeCRC32(void) override
float falloffStopOpacity
Definition: BSEffectShaderMaterial.h:31
bool DoIsCopy(BSShaderMaterial *a_other) override
BSFixedString greyscaleTexturePath
Definition: BSEffectShaderMaterial.h:38
NiPointer< NiSourceTexture > sourceTexture
Definition: BSEffectShaderMaterial.h:33
std::uint8_t unk81
Definition: BSEffectShaderMaterial.h:40
void CopyMembers(BSShaderMaterial *a_other) override
static constexpr auto RTTI
Definition: BSEffectShaderMaterial.h:15
BSShaderMaterial * Create() override
BSFixedString sourceTexturePath
Definition: BSEffectShaderMaterial.h:37
Type GetType() const override
float softFalloffDepth
Definition: BSEffectShaderMaterial.h:35
float falloffStartOpacity
Definition: BSEffectShaderMaterial.h:30
float falloffStartAngle
Definition: BSEffectShaderMaterial.h:28
stl::enumeration< BSGraphics::TextureAddressMode, std::uint8_t > effectClampMode
Definition: BSEffectShaderMaterial.h:39
~BSEffectShaderMaterial() override
BSShaderMaterial * GetDefault() override
float baseColorScale
Definition: BSEffectShaderMaterial.h:36
NiColorA baseColor
Definition: BSEffectShaderMaterial.h:32
Definition: BSShaderMaterial.h:9
Type
Definition: BSShaderMaterial.h:38
Definition: NiColor.h:276
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BSEffectShaderMaterial(692055, 400099, 0x1f80650)