CommonLibSSE NG
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RE::TESActorBase Member List

This is the complete list of members for RE::TESActorBase, including all inherited members.

Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) overrideRE::TESBoundObjectvirtual
actorDataRE::TESActorBaseData
actorEffectsRE::TESSpellList
AddChange(std::uint32_t a_changeFlags) overrideRE::TESActorBasevirtual
AddCompileIndex(FormID &a_id, TESFile *a_file)RE::TESForminlinestatic
AddKeyword(BGSKeyword *a_keyword)RE::BGSKeywordForm
AddKeywords(const std::vector< BGSKeyword * > &a_keywords)RE::BGSKeywordForm
AddObjectsToContainer(std::map< TESBoundObject *, std::int32_t > &a_objects, TESForm *a_owner)RE::TESContainer
AddObjectToContainer(TESBoundObject *a_object, std::int32_t a_count, TESForm *a_owner)RE::TESContainer
AffectsStealthMeter() const noexceptRE::TESActorBaseDatainline
AggroRadiusBehaviourIsEnabled() constRE::TESAIForm
aiDataRE::TESAIForm
aiPackagesRE::TESAIForm
As() noexceptRE::TESForm
As() const noexceptRE::TESForm
AsReference()RE::TESForminline
AsReference() constRE::TESForminline
AsReference1()RE::TESFormvirtual
AsReference2() constRE::TESFormvirtual
attackDataMapRE::BGSAttackDataForm
baseTemplateFormRE::TESActorBaseData
BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly)RE::TESFormvirtual
Bleeds() const noexceptRE::TESActorBaseDatainline
boundDataRE::TESBoundObject
CalculateDoFavor(Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3)RE::TESBoundObjectvirtual
CheckSaveGame(BGSSaveFormBuffer *a_buf)RE::TESFormvirtual
ClearData()RE::TESFormvirtual
RE::ClearDataComponent() overrideRE::TESFormvirtual
RE::TESActorBaseData::ClearDataComponent() overrideRE::TESActorBaseDatavirtual
RE::TESContainer::ClearDataComponent() overrideRE::TESContainervirtual
RE::TESSpellList::ClearDataComponent() overrideRE::TESSpellListvirtual
RE::TESAIForm::ClearDataComponent() overrideRE::TESAIFormvirtual
RE::TESFullName::ClearDataComponent() overrideRE::TESFullNamevirtual
RE::BGSDestructibleObjectForm::ClearDataComponent() overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSSkinForm::ClearDataComponent() overrideRE::BGSSkinFormvirtual
RE::BGSKeywordForm::ClearDataComponent() overrideRE::BGSKeywordFormvirtual
RE::BGSAttackDataForm::ClearDataComponent() overrideRE::BGSAttackDataFormvirtual
RE::BGSPerkRankArray::ClearDataComponent() overrideRE::BGSPerkRankArrayvirtual
Clone3D(TESObjectREFR *a_ref, bool a_arg3) overrideRE::TESBoundObjectvirtual
Clone3D(TESObjectREFR *a_ref)RE::TESBoundObjectvirtual
containerObjectsRE::TESContainer
ContainsKeywordString(std::string_view a_editorID) constRE::BGSKeywordForm
Copy(TESForm *a_srcForm)RE::TESFormvirtual
RE::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESFormvirtual
RE::TESActorBaseData::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESActorBaseDatavirtual
RE::TESContainer::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESContainervirtual
RE::TESSpellList::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESSpellListvirtual
RE::TESAIForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESAIFormvirtual
RE::TESFullName::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESFullNamevirtual
RE::BGSDestructibleObjectForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSSkinForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSSkinFormvirtual
RE::BGSKeywordForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSKeywordFormvirtual
RE::BGSAttackDataForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSAttackDataFormvirtual
RE::BGSPerkRankArray::CopyComponent(BaseFormComponent *rhs) overrideRE::BGSPerkRankArrayvirtual
CopyFromTemplateForms(TESActorBase **a_templateForms)RE::TESActorBaseDatavirtual
CountObjectsInContainer(TESBoundObject *a_object) constRE::TESContainer
CreateDuplicateForm(bool a_createEditorID, void *a_arg2)RE::TESFormvirtual
CreateGroupData(FORM *a_form, FORM_GROUP *a_group)RE::TESFormvirtual
dataRE::BGSDestructibleObjectForm
deathItemRE::TESActorBaseData
DecRef()RE::TESObjectvirtual
factionsRE::TESActorBaseData
FindInFileFast(TESFile *a_mod)RE::TESFormvirtual
FinishLoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
ForEachContainerObject(std::function< BSContainer::ForEachResult(ContainerObject &)> a_fn) constRE::TESContainerinline
ForEachKeyword(std::function< BSContainer::ForEachResult(BGSKeyword &)> a_callback) constRE::BGSKeywordForm
formFlagsRE::TESForm
formIDRE::TESForm
formTypeRE::TESForm
FORMTYPERE::TESForminlinestatic
fullNameRE::TESFullName
GetActivateText(TESObjectREFR *a_activator, BSString &a_dst)RE::TESBoundObjectvirtual
GetActorValue(ActorValue a_akValue) overrideRE::TESActorBasevirtual
GetAggressionLevel() constRE::TESAIForm
GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock > >RE::TESForminlinestatic
GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock > >RE::TESForminlinestatic
GetArmorRatingSkillMultiplier(float a_skillLevel) constRE::ActorValueOwner
GetAsForm()RE::TESActorBasevirtual
GetAssistanceLevel() constRE::TESAIForm
GetBaseActorValue(ActorValue a_akValue) overrideRE::TESActorBasevirtual
GetClampedActorValue(ActorValue a_akValue) constRE::ActorValueOwner
GetCombatStyle()RE::TESActorBasevirtual
GetConfidenceLevel() constRE::TESAIForm
GetContainerObjectAt(std::uint32_t a_idx) constRE::TESContainer
GetContainerObjectIndex(TESBoundObject *a_object, std::int32_t a_count) constRE::TESContainer
GetDangerous() constRE::TESFormvirtual
GetDefaultKeyword() constRE::BGSKeywordFormvirtual
GetDescriptionOwnerFile() constRE::TESFormvirtual
GetEnergyLevel() constRE::TESAIForm
GetFile(std::int32_t a_idx=-1) constRE::TESForminline
GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen)RE::TESFormvirtual
GetFormEditorID() constRE::TESFormvirtual
GetFormFlags() const noexceptRE::TESForminline
GetFormID() const noexceptRE::TESForminline
GetFormType() const noexceptRE::TESForminline
GetFullName() constRE::TESFullNamevirtual
GetFullNameLength() constRE::TESFullNamevirtual
GetGoldValue() constRE::TESForm
GetHasPLSpecTex() constRE::TESActorBasevirtual
GetIgnoredBySandbox() constRE::TESFormvirtual
GetInvulnerable() constRE::TESActorBaseDatavirtual
GetIsGhost() constRE::TESActorBaseDatavirtual
GetIsPlayerOwner() const overrideRE::TESActorBasevirtual
GetKeywordAt(std::uint32_t a_idx) constRE::BGSKeywordForm
GetKeywordIndex(BGSKeyword *a_keyword) constRE::BGSKeywordForm
GetKeywords()RE::BGSKeywordForminline
GetKeywords() constRE::BGSKeywordForminline
GetKnown() constRE::TESFormvirtual
GetLevel() constRE::TESActorBaseDatainline
GetLocalFormID() constRE::TESForminline
GetMoodLevel() constRE::TESAIForm
GetMoralityLevel() constRE::TESAIForm
GetMustUpdate() constRE::TESFormvirtual
GetName() constRE::TESForm
GetNumKeywords() constRE::BGSKeywordForm
GetObjectTypeName() constRE::TESFormvirtual
GetObjectVoiceType() constRE::TESBoundObjectvirtual
GetObstacle() constRE::TESFormvirtual
GetOnLocalMap() constRE::TESFormvirtual
GetPermanentActorValue(ActorValue a_akValue) overrideRE::TESActorBasevirtual
GetPlayable() constRE::TESFormvirtual
GetRandomAnim() constRE::TESFormvirtual
GetRawFormID() constRE::TESForm
GetRefCount() const overrideRE::TESObjectvirtual
GetSavedFormType() constRE::TESFormvirtual
GetTextForParsedSubTag(const BSFixedString &a_tag) constRE::TESFormvirtual
GetVoiceType(void)RE::TESActorBaseDatavirtual
GetWaterType() constRE::TESObjectvirtual
GetWeight() constRE::TESForm
HandleRemoveItemFromContainer(TESObjectREFR *a_container)RE::TESBoundObjectvirtual
HasAutoCalcStats() const noexceptRE::TESActorBaseDatainline
HasBleedoutOverride() const noexceptRE::TESActorBaseDatainline
HasKeyword(const BGSKeyword *a_keyword) constRE::BGSKeywordFormvirtual
HasKeywordID(FormID a_formID) constRE::BGSKeywordForm
HasKeywordInArray(const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) constRE::TESForm
HasKeywordInList(BGSListForm *a_keywordList, bool a_matchAll) constRE::TESForm
HasKeywordString(std::string_view a_editorID) constRE::BGSKeywordForm
HasPCLevelMult() const noexceptRE::TESActorBaseDatainline
HasVMAD() constRE::TESForm
HasWorldModel() const noexceptRE::TESForm
IncRef()RE::TESObjectvirtual
InGameFormFlag enum nameRE::TESForm
inGameFormFlagsRE::TESForm
InitializeData()RE::TESFormvirtual
RE::InitializeDataComponent() overrideRE::TESFormvirtual
RE::TESActorBaseData::InitializeDataComponent() overrideRE::TESActorBaseDatavirtual
RE::TESContainer::InitializeDataComponent() overrideRE::TESContainervirtual
RE::TESSpellList::InitializeDataComponent() overrideRE::TESSpellListvirtual
RE::TESAIForm::InitializeDataComponent() overrideRE::TESAIFormvirtual
RE::TESFullName::InitializeDataComponent() overrideRE::TESFullNamevirtual
RE::BGSDestructibleObjectForm::InitializeDataComponent() overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSSkinForm::InitializeDataComponent() overrideRE::BGSSkinFormvirtual
RE::BGSKeywordForm::InitializeDataComponent() overrideRE::BGSKeywordFormvirtual
RE::BGSAttackDataForm::InitializeDataComponent() overrideRE::BGSAttackDataFormvirtual
RE::BGSPerkRankArray::InitializeDataComponent() overrideRE::BGSPerkRankArrayvirtual
InitItem()RE::TESForminline
InitItemImpl()RE::TESFormvirtual
InitLoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
Is(FormType a_type) const noexceptRE::TESForminline
Is(Args... a_args) const noexceptRE::TESForminline
IsAmmo() const noexceptRE::TESForminline
IsArmor() const noexceptRE::TESForminline
IsAutoCalc() const overrideRE::TESActorBasevirtual
IsBook() const noexceptRE::TESForminline
IsBoundAnimObject() overrideRE::TESBoundAnimObjectvirtual
IsBoundObject() const overrideRE::TESBoundObjectvirtual
IsDeleted() const noexceptRE::TESForminline
IsDynamicForm() const noexceptRE::TESForminline
IsEssential() const noexceptRE::TESActorBaseDatainline
IsFemale() const noexceptRE::TESActorBaseDatainline
IsFormTypeChild(FormType a_type)RE::TESFormvirtual
IsGhost() constRE::TESActorBaseDatainline
IsGold() const noexceptRE::TESForminline
IsHeadingMarker() constRE::TESFormvirtual
IsIgnored() const noexceptRE::TESForminline
IsInitialized() const noexceptRE::TESForminline
IsInventoryObject() constRE::TESForm
IsInvulnerable() constRE::TESActorBaseDatainline
IsKey() const noexceptRE::TESForminline
IsLeveled() constRE::TESActorBase
IsLockpick() const noexceptRE::TESForminline
IsMagicItem() constRE::TESFormvirtual
IsMarker()RE::TESObjectvirtual
IsNot(FormType a_type) const noexceptRE::TESForminline
IsNot(Args... a_args) const noexceptRE::TESForminline
IsNote() const noexceptRE::TESForminline
IsObject() const overrideRE::TESObjectvirtual
IsOcclusionMarker()RE::TESObjectvirtual
IsParentForm()RE::TESFormvirtual
IsParentFormTree()RE::TESFormvirtual
IsPlayer() const noexceptRE::TESForminline
IsPlayerRef() const noexceptRE::TESForminline
IsPreset() const noexceptRE::TESActorBaseDatainline
IsProtected() const noexceptRE::TESActorBaseDatainline
IsSimpleActor() const noexceptRE::TESActorBaseDatainline
IsSoulGem() const noexceptRE::TESForminline
IsSummonable() const noexceptRE::TESActorBaseDatainline
IsUnique() const noexceptRE::TESActorBaseDatainline
IsWater() constRE::TESFormvirtual
IsWeapon() const noexceptRE::TESForminline
keywordsRE::BGSKeywordForm
Load(TESFile *a_mod)RE::TESFormvirtual
LoadEdit(TESFile *a_mod)RE::TESFormvirtual
LoadGame(BGSLoadFormBuffer *a_buf) overrideRE::TESActorBasevirtual
LoadGraphics(TESObjectREFR *a_ref)RE::TESObjectvirtual
LoadObjectBound(TESFile *a_mod) overrideRE::TESBoundObjectvirtual
LoadPartial(TESFile *a_mod)RE::TESFormvirtual
LookupByEditorID(const std::string_view &a_editorID)RE::TESForminlinestatic
LookupByEditorID(const std::string_view &a_editorID)RE::TESForminlinestatic
LookupByID(FormID a_formID)RE::TESForminlinestatic
LookupByID(FormID a_formID)RE::TESForminlinestatic
ModActorValue(ActorValue a_akValue, float a_value) overrideRE::TESActorBasevirtual
NoSlowApproach() constRE::TESAIForm
numContainerObjectsRE::TESContainer
numKeywordsRE::BGSKeywordForm
OnCheckModels()RE::TESBoundObjectvirtual
OnCopyReference()RE::TESBoundObjectvirtual
OnFinishScale()RE::TESBoundObjectvirtual
OnRemove3D(NiAVObject *a_obj3D)RE::TESBoundObjectvirtual
RE::pad14RE::TESContainer
RE::BGSKeywordForm::pad14RE::BGSKeywordForm
RE::BGSPerkRankArray::pad14RE::BGSPerkRankArray
pad1BRE::TESForm
pad1CRE::TESForm
pad2CRE::TESBoundObject
perkCountRE::BGSPerkRankArray
perksRE::BGSPerkRankArray
QAvailableInGame() constRE::TESFormvirtual
QHasCurrents() constRE::TESFormvirtual
QIsLODLandObject() constRE::TESFormvirtual
RemoveChange(std::uint32_t a_changeFlags) overrideRE::TESActorBasevirtual
RemoveKeyword(std::uint32_t a_index)RE::BGSKeywordForm
RemoveKeyword(BGSKeyword *a_keyword)RE::BGSKeywordForm
RemoveKeywords(const std::vector< RE::BGSKeyword * > &a_keywords)RE::BGSKeywordForm
RemoveObjectFromContainer(TESBoundObject *a_object, std::int32_t a_count)RE::TESContainer
ReplaceModel(const char *a_str) overrideRE::TESBoundAnimObjectvirtual
RE::TESBoundObject::ReplaceModel() overrideRE::TESBoundObjectvirtual
Respawns() const noexceptRE::TESActorBaseDatainline
RestoreActorValue(ACTOR_VALUE_MODIFIER a_modifier, ActorValue a_akValue, float a_value) overrideRE::TESActorBasevirtual
Revert(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
RTTIRE::TESActorBaseinlinestatic
SaveGame(BGSSaveFormBuffer *a_buf) overrideRE::TESActorBasevirtual
SaveObjectBound()RE::TESFormvirtual
SetActorValue(ActorValue a_akValue, float a_value) overrideRE::TESActorBasevirtual
SetAggressionLevel(ACTOR_AGGRESSION a_level)RE::TESAIForm
SetAltered(bool a_set)RE::TESFormvirtual
SetAssistanceLevel(ACTOR_ASSISTANCE a_level)RE::TESAIForm
SetAutoCalc(bool a_autoCalc) overrideRE::TESActorBasevirtual
SetBaseActorValue(ActorValue a_akValue, float a_value) overrideRE::TESActorBasevirtual
SetCombatStyle(TESCombatStyle *a_combatStyle)RE::TESActorBasevirtual
SetConfidenceLevel(ACTOR_CONFIDENCE a_level)RE::TESAIForm
SetDelete(bool a_set)RE::TESFormvirtual
SetFormEditorID(const char *a_str)RE::TESFormvirtual
SetFormID(FormID a_id, bool a_updateFile)RE::TESFormvirtual
SetObjectVoiceType(BGSVoiceType *a_voiceType)RE::TESBoundObjectvirtual
SetOnLocalMap(bool a_set)RE::TESFormvirtual
skinRE::BGSSkinForm
sourceFilesRE::TESForm
templateFormsRE::TESActorBaseData
RE::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESActorBaseData::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESContainer::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESAIForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESFullName::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSDestructibleObjectForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSSkinForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSKeywordForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSAttackDataForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSPerkRankArray::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
UnClone3D(TESObjectREFR *a_ref)RE::TESObjectvirtual
Unk_07(void)RE::TESActorBaseDatavirtual
Unk_3B(void)RE::TESObjectvirtual
UsesOppositeGenderAnims() const noexceptRE::TESActorBaseDatainline
UsesTemplate() const noexceptRE::TESActorBaseDatainline
voiceTypeRE::TESActorBaseData
~ActorValueOwner()RE::ActorValueOwnervirtual
~BaseFormComponent()RE::BaseFormComponentvirtual
~BGSAttackDataForm() overrideRE::BGSAttackDataForm
~BGSDestructibleObjectForm() overrideRE::BGSDestructibleObjectForm
~BGSKeywordForm() overrideRE::BGSKeywordForm
~BGSPerkRankArray() overrideRE::BGSPerkRankArray
~BGSSkinForm() overrideRE::BGSSkinForm
~TESActorBase() overrideRE::TESActorBase
~TESActorBaseData() overrideRE::TESActorBaseData
~TESAIForm() overrideRE::TESAIForm
~TESBoundAnimObject() overrideRE::TESBoundAnimObject
~TESBoundObject() overrideRE::TESBoundObject
~TESContainer() overrideRE::TESContainer
~TESForm() overrideRE::TESForm
~TESFullName() overrideRE::TESFullName
~TESObject() overrideRE::TESObject
~TESSpellList() overrideRE::TESSpellList