CommonLibSSE NG
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RE::IngredientItem Member List

This is the complete list of members for RE::IngredientItem, including all inherited members.

Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) overrideRE::TESBoundObjectvirtual
AddChange(std::uint32_t a_changeFlags)RE::TESFormvirtual
AddCompileIndex(FormID &a_id, TESFile *a_file)RE::TESForminlinestatic
AddKeyword(BGSKeyword *a_keyword)RE::BGSKeywordForm
AddKeywords(const std::vector< BGSKeyword * > &a_keywords)RE::BGSKeywordForm
addonsRE::TESModel
AdjustCost(float &a_cost, Actor *a_actor) constRE::MagicItemvirtual
alternateTexturesRE::TESModelTextureSwap
As() noexceptRE::TESForm
As() const noexceptRE::TESForm
AsReference()RE::TESForminline
AsReference() constRE::TESForminline
AsReference1()RE::TESFormvirtual
AsReference2() constRE::TESFormvirtual
avEffectSettingRE::MagicItem
BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly)RE::TESFormvirtual
boundDataRE::TESBoundObject
CalculateCost(Actor *a_caster) constRE::MagicItemprotected
CalculateDoFavor(Actor *a_activator, bool a_arg2, TESObjectREFR *a_toActivate, float a_arg3)RE::TESBoundObjectvirtual
CalculateMagickaCost(Actor *a_caster) constRE::MagicItem
CalculateTotalGoldValue(Actor *a_caster=nullptr) constRE::MagicItem
CheckSaveGame(BGSSaveFormBuffer *a_buf)RE::TESFormvirtual
ClearData() overrideRE::IngredientItemvirtual
RE::ClearDataComponent() overrideRE::TESFormvirtual
RE::TESFullName::ClearDataComponent() overrideRE::TESFullNamevirtual
RE::BGSKeywordForm::ClearDataComponent() overrideRE::BGSKeywordFormvirtual
RE::TESModelTextureSwap::ClearDataComponent() overrideRE::TESModelTextureSwapvirtual
RE::TESIcon::ClearDataComponent() overrideRE::TESTexturevirtual
RE::TESWeightForm::ClearDataComponent() overrideRE::TESWeightFormvirtual
RE::BGSEquipType::ClearDataComponent() overrideRE::BGSEquipTypevirtual
RE::BGSDestructibleObjectForm::ClearDataComponent() overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSPickupPutdownSounds::ClearDataComponent() overrideRE::BGSPickupPutdownSoundsvirtual
RE::TESValueForm::ClearDataComponent() overrideRE::TESValueFormvirtual
Clone3D(TESObjectREFR *a_ref, bool a_arg3) overrideRE::TESBoundObjectvirtual
Clone3D(TESObjectREFR *a_ref)RE::TESBoundObjectvirtual
CollectData() constRE::MagicItem
ContainsKeywordString(std::string_view a_editorID) constRE::BGSKeywordForm
Copy(TESForm *a_srcForm) overrideRE::MagicItemvirtual
RE::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESFormvirtual
RE::TESFullName::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESFullNamevirtual
RE::BGSKeywordForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSKeywordFormvirtual
RE::TESModelTextureSwap::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESModelTextureSwapvirtual
RE::TESIcon::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESTexturevirtual
RE::TESWeightForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESWeightFormvirtual
RE::BGSEquipType::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSEquipTypevirtual
RE::BGSDestructibleObjectForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSPickupPutdownSounds::CopyComponent(BaseFormComponent *a_rhs) overrideRE::BGSPickupPutdownSoundsvirtual
RE::TESValueForm::CopyComponent(BaseFormComponent *a_rhs) overrideRE::TESValueFormvirtual
CopyMagicItemData(MagicItem *a_src) overrideRE::IngredientItemvirtual
CreateDuplicateForm(bool a_createEditorID, void *a_arg2)RE::TESFormvirtual
CreateGroupData(FORM *a_form, FORM_GROUP *a_group)RE::TESFormvirtual
dataRE::IngredientItem
DecRef()RE::TESObjectvirtual
effectsRE::MagicItem
EQUIPPED_ITEM_TYPE enum nameRE::BGSEquipType
equipSlotRE::BGSEquipType
FindInFileFast(TESFile *a_mod)RE::TESFormvirtual
FinishLoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
ForEachKeyword(std::function< BSContainer::ForEachResult(BGSKeyword &)> a_callback) constRE::BGSKeywordForm
formFlagsRE::TESForm
formIDRE::TESForm
FORMTYPERE::IngredientIteminlinestatic
formTypeRE::TESForm
fullNameRE::TESFullName
gamedataRE::IngredientItem
GetActivateText(TESObjectREFR *a_activator, BSString &a_dst)RE::TESBoundObjectvirtual
GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock > >RE::TESForminlinestatic
GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock > >RE::TESForminlinestatic
GetAsModelTextureSwap() overrideRE::TESModelTextureSwapvirtual
GetAsNormalFile(BSString &a_out) constRE::TESTexturevirtual
GetAssociatedSkill() const overrideRE::IngredientItemvirtual
GetAVEffect() constRE::MagicItem
GetCastingType() const overrideRE::IngredientItemvirtual
GetChargeTime() constRE::MagicItemvirtual
GetChunkID() overrideRE::IngredientItemvirtual
GetCostliestEffectItem(MagicSystem::Delivery a_delivery=MagicSystem::Delivery::kTotal, bool a_positiveArea=false) constRE::MagicItem
GetDangerous() constRE::TESFormvirtual
GetData()RE::MagicItem
GetData() constRE::MagicItem
GetData1() const overrideRE::IngredientItemvirtual
GetData2() overrideRE::IngredientItemvirtual
GetDataSize() const overrideRE::IngredientItemvirtual
GetDefaultKeyword() const overrideRE::IngredientItemvirtual
GetDefaultPath() const overrideRE::TESIconvirtual
GetDelivery() const overrideRE::IngredientItemvirtual
GetDescriptionOwnerFile() constRE::TESFormvirtual
GetEquipSlot() constRE::BGSEquipTypevirtual
GetFile(std::int32_t a_idx=-1) constRE::TESForminline
GetFixedCastDuration() constRE::MagicItemvirtual
GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen)RE::TESFormvirtual
GetFormEditorID() constRE::TESFormvirtual
GetFormFlags() const noexceptRE::TESForminline
GetFormID() const noexceptRE::TESForminline
GetFormType() const noexceptRE::TESForminline
GetFullName() constRE::TESFullNamevirtual
GetFullNameLength() constRE::TESFullNamevirtual
GetGoldValue() constRE::TESForm
GetIgnoredBySandbox() constRE::TESFormvirtual
GetKeywordAt(std::uint32_t a_idx) constRE::BGSKeywordForm
GetKeywordIndex(BGSKeyword *a_keyword) constRE::BGSKeywordForm
GetKeywords()RE::BGSKeywordForminline
GetKeywords() constRE::BGSKeywordForminline
GetKnown() constRE::TESFormvirtual
GetLargestArea() constRE::MagicItem
GetLocalFormID() constRE::TESForminline
GetLongestDuration() constRE::MagicItem
GetMaxAllowedSize()RE::TESTexturevirtual
GetMaxEffectCount() const overrideRE::IngredientItemvirtual
GetModel() constRE::TESModelvirtual
GetMustUpdate() constRE::TESFormvirtual
GetName() constRE::TESForm
GetNoAbsorb() constRE::MagicItemvirtual
GetNoDualCastModifications() constRE::MagicItemvirtual
GetNumKeywords() constRE::BGSKeywordForm
GetObjectTypeName() constRE::TESFormvirtual
GetObjectVoiceType() constRE::TESBoundObjectvirtual
GetObstacle() constRE::TESFormvirtual
GetOnLocalMap() constRE::TESFormvirtual
GetPlayable() constRE::TESFormvirtual
GetRandomAnim() constRE::TESFormvirtual
GetRange() constRE::MagicItemvirtual
GetRawFormID() constRE::TESForm
GetRefCount() const overrideRE::TESObjectvirtual
GetSavedFormType() constRE::TESFormvirtual
GetSkillUsageData(SkillUsageData &a_data) const overrideRE::IngredientItemvirtual
GetSpellType() const overrideRE::IngredientItemvirtual
GetTextForParsedSubTag(const BSFixedString &a_tag) constRE::TESFormvirtual
GetWaterType() constRE::TESObjectvirtual
GetWeight() constRE::TESForm
HandleRemoveItemFromContainer(TESObjectREFR *a_container)RE::TESBoundObjectvirtual
HasEffect(EffectArchetype a_archetype)RE::MagicItem
HasKeyword(const BGSKeyword *a_keyword) const overrideRE::MagicItemvirtual
HasKeywordID(FormID a_formID) constRE::BGSKeywordForm
HasKeywordInArray(const std::vector< BGSKeyword * > &a_keywords, bool a_matchAll) constRE::TESForm
HasKeywordInList(BGSListForm *a_keywordList, bool a_matchAll) constRE::TESForm
HasKeywordString(std::string_view a_editorID) constRE::BGSKeywordForm
HasVMAD() constRE::TESForm
HasWorldModel() const noexceptRE::TESForm
hostileCountRE::MagicItem
IgnoreLOS() constRE::MagicItemvirtual
IgnoresResistance() constRE::MagicItemvirtual
IncRef()RE::TESObjectvirtual
InGameFormFlag enum nameRE::TESForm
inGameFormFlagsRE::TESForm
IngredientFlag enum nameRE::IngredientItem
InitChunk() overrideRE::IngredientItemvirtual
InitFromChunk(TESFile *a_mod) overrideRE::IngredientItemvirtual
InitializeData() overrideRE::IngredientItemvirtual
RE::InitializeDataComponent() overrideRE::TESFormvirtual
RE::TESFullName::InitializeDataComponent() overrideRE::TESFullNamevirtual
RE::BGSKeywordForm::InitializeDataComponent() overrideRE::BGSKeywordFormvirtual
RE::TESModelTextureSwap::InitializeDataComponent() overrideRE::TESModelTextureSwapvirtual
RE::TESIcon::InitializeDataComponent() overrideRE::TESTexturevirtual
RE::TESWeightForm::InitializeDataComponent() overrideRE::TESWeightFormvirtual
RE::BGSEquipType::InitializeDataComponent() overrideRE::BGSEquipTypevirtual
RE::BGSDestructibleObjectForm::InitializeDataComponent() overrideRE::BGSDestructibleObjectFormvirtual
RE::BGSPickupPutdownSounds::InitializeDataComponent() overrideRE::BGSPickupPutdownSoundsvirtual
RE::TESValueForm::InitializeDataComponent() overrideRE::TESValueFormvirtual
InitItem()RE::TESForminline
InitItemImpl() overrideRE::IngredientItemvirtual
InitLoadGame(BGSLoadFormBuffer *a_buf)RE::TESFormvirtual
Is(FormType a_type) const noexceptRE::TESForminline
Is(Args... a_args) const noexceptRE::TESForminline
IsAmmo() const noexceptRE::TESForminline
IsArmor() const noexceptRE::TESForminline
IsAutoCalc() const overrideRE::MagicItemvirtual
IsBook() const noexceptRE::TESForminline
IsBoundAnimObject()RE::TESObjectvirtual
IsBoundObject() const overrideRE::TESBoundObjectvirtual
IsDeleted() const noexceptRE::TESForminline
IsDynamicForm() const noexceptRE::TESForminline
IsFood() const overrideRE::IngredientItemvirtual
IsFormTypeChild(FormType a_type)RE::TESFormvirtual
IsGold() const noexceptRE::TESForminline
IsHeadingMarker() constRE::TESFormvirtual
IsHostile() constRE::IngredientItem
IsIgnored() const noexceptRE::TESForminline
IsInitialized() const noexceptRE::TESForminline
IsInventoryObject() constRE::TESForm
IsKey() const noexceptRE::TESForminline
IsLockpick() const noexceptRE::TESForminline
IsMagicItem() const overrideRE::MagicItemvirtual
IsMarker()RE::TESObjectvirtual
IsMedicine() constRE::MagicItemvirtual
IsNot(FormType a_type) const noexceptRE::TESForminline
IsNot(Args... a_args) const noexceptRE::TESForminline
IsNote() const noexceptRE::TESForminline
IsObject() const overrideRE::TESObjectvirtual
IsOcclusionMarker()RE::TESObjectvirtual
IsParentForm()RE::TESFormvirtual
IsParentFormTree()RE::TESFormvirtual
IsPermanent() constRE::MagicItem
IsPlayer() const noexceptRE::TESForminline
IsPlayerRef() const noexceptRE::TESForminline
IsPoison() constRE::MagicItemvirtual
IsSoulGem() const noexceptRE::TESForminline
IsTwoHanded() constRE::MagicItemvirtual
IsValid() constRE::MagicItem
IsValidDelivery(MagicSystem::Delivery a_delivery)RE::MagicItemvirtual
IsWater() constRE::TESFormvirtual
IsWeapon() const noexceptRE::TESForminline
keywordsRE::BGSKeywordForm
LearnAllEffects()RE::IngredientItem
LearnEffect(std::uint32_t a_index)RE::IngredientItem
LearnEffect(EffectSetting *a_effect)RE::IngredientItem
LearnNextEffect()RE::IngredientItem
Load(TESFile *a_mod) overrideRE::MagicItemvirtual
LoadChunkDataPostProcess(TESFile *a_mod)RE::MagicItemvirtual
LoadEdit(TESFile *a_mod)RE::TESFormvirtual
LoadGame(BGSLoadFormBuffer *a_buf) overrideRE::IngredientItemvirtual
LoadGraphics(TESObjectREFR *a_ref)RE::TESObjectvirtual
LoadMagicItemChunk(TESFile *a_mod, std::uint32_t a_chunkID) overrideRE::IngredientItemvirtual
LoadObjectBound(TESFile *a_mod) overrideRE::TESBoundObjectvirtual
LoadPartial(TESFile *a_mod)RE::TESFormvirtual
LookupByEditorID(const std::string_view &a_editorID)RE::TESForminlinestatic
LookupByEditorID(const std::string_view &a_editorID)RE::TESForminlinestatic
LookupByID(FormID a_formID)RE::TESForminlinestatic
LookupByID(FormID a_formID)RE::TESForminlinestatic
modelRE::TESModel
numAddonsRE::TESModel
numAlternateTexturesRE::TESModelTextureSwap
numKeywordsRE::BGSKeywordForm
numTexturesRE::TESModel
OnCheckModels()RE::TESBoundObjectvirtual
OnCopyReference()RE::TESBoundObjectvirtual
OnFinishScale()RE::TESBoundObjectvirtual
OnRemove3D(NiAVObject *a_obj3D)RE::TESBoundObjectvirtual
RE::pad0CRE::TESWeightForm
RE::TESValueForm::pad0CRE::TESValueForm
pad13CRE::IngredientItem
pad14RE::BGSKeywordForm
pad1BRE::TESForm
pad1CRE::TESForm
pad24RE::TESModel
pad2CRE::TESBoundObject
pad34RE::TESModelTextureSwap
pad74RE::MagicItem
pad84RE::MagicItem
pickupSoundRE::BGSPickupPutdownSounds
preloadCountRE::MagicItem
preloadedItemRE::MagicItem
putdownSoundRE::BGSPickupPutdownSounds
QAvailableInGame() constRE::TESFormvirtual
QHasCurrents() constRE::TESFormvirtual
QIsLODLandObject() constRE::TESFormvirtual
RemoveChange(std::uint32_t a_changeFlags)RE::TESFormvirtual
RemoveKeyword(std::uint32_t a_index)RE::BGSKeywordForm
RemoveKeyword(BGSKeyword *a_keyword)RE::BGSKeywordForm
RemoveKeywords(const std::vector< RE::BGSKeyword * > &a_keywords)RE::BGSKeywordForm
ReplaceModel() overrideRE::TESBoundObjectvirtual
ReplaceModel(const char *a_str)RE::TESBoundObjectvirtual
Revert(BGSLoadFormBuffer *a_buf) overrideRE::IngredientItemvirtual
RTTIRE::IngredientIteminlinestatic
SaveGame(BGSSaveFormBuffer *a_buf) overrideRE::IngredientItemvirtual
SaveObjectBound()RE::TESFormvirtual
SetAltered(bool a_set)RE::TESFormvirtual
SetAutoCalc(bool a_autoCalc)RE::TESObjectvirtual
SetCastingType(MagicSystem::CastingType a_type)RE::MagicItemvirtual
SetDelete(bool a_set)RE::TESFormvirtual
SetDelivery(MagicSystem::Delivery a_delivery)RE::MagicItemvirtual
SetEquipSlot(BGSEquipSlot *a_slot)RE::BGSEquipTypevirtual
SetFormEditorID(const char *a_str)RE::TESFormvirtual
SetFormID(FormID a_id, bool a_updateFile)RE::TESFormvirtual
SetModel(const char *a_model)RE::TESModelvirtual
SetObjectVoiceType(BGSVoiceType *a_voiceType)RE::TESBoundObjectvirtual
SetOnLocalMap(bool a_set)RE::TESFormvirtual
sourceFilesRE::TESForm
RE::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESFullName::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSKeywordForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESModelTextureSwap::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESIcon::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESWeightForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSEquipType::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSDestructibleObjectForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::BGSPickupPutdownSounds::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
RE::TESValueForm::TES_HEAP_REDEFINE_NEW()RE::BaseFormComponent
textureNameRE::TESTexture
texturesRE::TESModel
Traverse(MagicItemTraversalFunctor &a_visitor) constRE::MagicItem
UnClone3D(TESObjectREFR *a_ref)RE::TESObjectvirtual
Unk_3B(void)RE::TESObjectvirtual
valueRE::TESValueForm
VTABLERE::IngredientIteminlinestatic
weightRE::TESWeightForm
~BaseFormComponent()RE::BaseFormComponentvirtual
~BGSDestructibleObjectForm() overrideRE::BGSDestructibleObjectForm
~BGSEquipType() overrideRE::BGSEquipType
~BGSKeywordForm() overrideRE::BGSKeywordForm
~BGSPickupPutdownSounds() overrideRE::BGSPickupPutdownSounds
~IngredientItem() overrideRE::IngredientItem
~MagicItem() overrideRE::MagicItem
~TESBoundObject() overrideRE::TESBoundObject
~TESForm() overrideRE::TESForm
~TESFullName() overrideRE::TESFullName
~TESIcon() overrideRE::TESIcon
~TESModel() overrideRE::TESModel
~TESModelTextureSwap() overrideRE::TESModelTextureSwap
~TESObject() overrideRE::TESObject
~TESTexture() overrideRE::TESTexture
~TESValueForm() overrideRE::TESValueForm
~TESWeightForm() overrideRE::TESWeightForm