CommonLibSSE NG
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This is the complete list of members for RE::ActorEquipManager, including all inherited members.
Allocator typedef | RE::BSTSingletonSDMBase< Traits > | |
EquipObject(Actor *a_actor, TESBoundObject *a_object, ExtraDataList *a_extraData=nullptr, std::uint32_t a_count=1, const BGSEquipSlot *a_slot=nullptr, bool a_queueEquip=true, bool a_forceEquip=false, bool a_playSounds=true, bool a_applyNow=false) | RE::ActorEquipManager | |
EquipShout(Actor *a_actor, TESShout *a_shout) | RE::ActorEquipManager | |
EquipSpell(Actor *a_actor, SpellItem *a_spell, const BGSEquipSlot *a_slot=nullptr) | RE::ActorEquipManager | |
GetSingleton() | RE::ActorEquipManager | static |
Type typedef | RE::BSTSingletonSDMBase< Traits > | |
UnequipObject(Actor *a_actor, TESBoundObject *a_object, ExtraDataList *a_extraData=nullptr, std::uint32_t a_count=1, const BGSEquipSlot *a_slot=nullptr, bool a_queueEquip=true, bool a_forceEquip=false, bool a_playSounds=true, bool a_applyNow=false, const BGSEquipSlot *a_slotToReplace=nullptr) | RE::ActorEquipManager | |
unk01 | RE::ActorEquipManager |