CommonLibSSE NG
RE::SkyEffectController Member List
This is the complete list of members for
RE::SkyEffectController
, including all inherited members.
EffectAttachesToCamera
() override
RE::SkyEffectController
virtual
EffectRotatesWithCamera
() override
RE::SkyEffectController
virtual
EffectShouldFaceTarget
()
RE::ReferenceEffectController
virtual
GetAllowNo3D
()
RE::ReferenceEffectController
virtual
GetAllowTargetRoot
()
RE::ReferenceEffectController
virtual
GetAttachRoot
() override
RE::SkyEffectController
virtual
GetClearWhenCellIsUnloaded
()
RE::ReferenceEffectController
virtual
GetDoParticles
()
RE::ReferenceEffectController
virtual
GetEffectPersists
()
RE::ReferenceEffectController
virtual
GetElapsedTime
()
RE::ReferenceEffectController
virtual
GetFacingTarget
()
RE::ReferenceEffectController
virtual
GetGoryVisuals
()
RE::ReferenceEffectController
virtual
GetHitEffectArt
() override
RE::SkyEffectController
virtual
GetHitEffectShader
() override
RE::SkyEffectController
virtual
GetIsRootActor
()
RE::ReferenceEffectController
virtual
GetManagerHandlesSaveLoad
() override
RE::SkyEffectController
virtual
GetNoInitialFlare
()
RE::ReferenceEffectController
virtual
GetParticleAttachExtent
()
RE::ReferenceEffectController
virtual
GetParticlesUseLocalSpace
()
RE::ReferenceEffectController
virtual
GetScale
()
RE::ReferenceEffectController
virtual
GetShaderUseParentCell
()
RE::ReferenceEffectController
virtual
GetSourcePosition
()
RE::ReferenceEffectController
virtual
GetTargetReference
() override
RE::SkyEffectController
virtual
GetUseParticleAttachExtent
()
RE::ReferenceEffectController
virtual
GetUseRootWorldRotate
()
RE::ReferenceEffectController
virtual
GetUseSourcePosition
()
RE::ReferenceEffectController
virtual
GetWindPoint
()
RE::ReferenceEffectController
virtual
HandleEvent
(const BSFixedString &a_event)
RE::ReferenceEffectController
virtual
IsReadyForAttach
()
RE::ReferenceEffectController
virtual
LoadGame
(BGSLoadGameBuffer *a_buf)
RE::ReferenceEffectController
virtual
RemoveHitEffect
(ReferenceEffect *a_refEffect) override
RE::SkyEffectController
virtual
RTTI
RE::SkyEffectController
inline
static
SaveGame
(BGSSaveGameBuffer *a_buf)
RE::ReferenceEffectController
virtual
SetWindPoint
(const NiPoint3 &a_point)
RE::ReferenceEffectController
virtual
Start
(ReferenceEffect **a_effectOut=nullptr)
RE::ReferenceEffectController
Stop
()
RE::ReferenceEffectController
SwitchAttachedRoot
(NiNode *a_root, NiNode *a_attachRoot)
RE::ReferenceEffectController
virtual
TES_HEAP_REDEFINE_NEW
()
RE::ReferenceEffectController
~ReferenceEffectController
()=default
RE::ReferenceEffectController
virtual
~SkyEffectController
() override
RE::SkyEffectController
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