CommonLibSSE NG
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UIMessageQueue.h
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1#pragma once
2
4#include "RE/B/BSTHashMap.h"
6#include "RE/B/BSTSingleton.h"
7#include "RE/U/UIMessage.h"
8
9namespace RE
10{
11 class IUIMessageData;
12 class UIMessage;
13
14 class UIMessageQueue : public BSTSingletonSDM<UIMessageQueue>
15 {
16 public:
17 enum
18 {
19 kPoolSize = 64
20 };
21
23
24 void AddMessage(const BSFixedString& a_menuName, UI_MESSAGE_TYPE a_type, IUIMessageData* a_data);
25 IUIMessageData* CreateUIMessageData(const BSFixedString& a_name); // uses unk348, but doesn't seem to work like the skse thinks it does
27
28 // members
29 std::uint8_t pad001; // 001
30 std::uint16_t pad002; // 002
31 std::uint32_t pad004; // 004
34 std::uint32_t poolUsed; // 378
35 std::uint32_t pad37C; // 37C
37 };
38 static_assert(sizeof(UIMessageQueue) == 0xB80);
39}
Definition BSTMessageQueue.h:81
Definition BSTHashMap.h:21
Definition IUIMessageData.h:6
Definition UIMessage.h:28
Definition UIMessageQueue.h:15
BSTHashMap< UnkKey, UnkValue > unk348
Definition UIMessageQueue.h:33
IUIMessageData * CreateUIMessageData(const BSFixedString &a_name)
std::uint8_t pad001
Definition UIMessageQueue.h:29
UIMessage messagePool[kPoolSize]
Definition UIMessageQueue.h:36
std::uint32_t poolUsed
Definition UIMessageQueue.h:34
static UIMessageQueue * GetSingleton()
BSTCommonStaticMessageQueue< UIMessage *, 100 > messages
Definition UIMessageQueue.h:32
std::uint32_t pad37C
Definition UIMessageQueue.h:35
std::uint16_t pad002
Definition UIMessageQueue.h:30
@ kPoolSize
Definition UIMessageQueue.h:19
void AddMessage(const BSFixedString &a_menuName, UI_MESSAGE_TYPE a_type, IUIMessageData *a_data)
std::uint32_t pad004
Definition UIMessageQueue.h:31
Definition AbsorbEffect.h:6
UI_MESSAGE_TYPE
Definition UIMessage.h:10
Definition BSTSingleton.h:50