CommonLibSSE NG
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TextureFilterModes.h
Go to the documentation of this file.
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#pragma once
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namespace
RE
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{
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namespace
BSGraphics
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{
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enum class
TextureFilterMode
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{
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kNearest
,
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kBilinear
,
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kTrilinear
,
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kAnisotropic
,
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kDefault
=
kAnisotropic
,
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kCompBilinear
,
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};
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}
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}
RE::BSGraphics::TextureFilterMode
TextureFilterMode
Definition
TextureFilterModes.h:8
RE::BSGraphics::TextureFilterMode::kBilinear
@ kBilinear
RE::BSGraphics::TextureFilterMode::kTrilinear
@ kTrilinear
RE::BSGraphics::TextureFilterMode::kDefault
@ kDefault
RE::BSGraphics::TextureFilterMode::kAnisotropic
@ kAnisotropic
RE::BSGraphics::TextureFilterMode::kCompBilinear
@ kCompBilinear
RE::BSGraphics::TextureFilterMode::kNearest
@ kNearest
RE
Definition
AbsorbEffect.h:6
CommonLibSSE-NG
include
RE
T
TextureFilterModes.h
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