CommonLibSSE NG
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TextureFileFormat.h
Go to the documentation of this file.
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#pragma once
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namespace
RE
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{
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namespace
BSGraphics
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{
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enum class
TextureFileFormat
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{
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kBMP
= 0,
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kJPG
= 1,
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kTGA
= 2,
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kPNG
= 3,
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kDDS
= 4,
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};
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}
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}
RE::BSGraphics::TextureFileFormat
TextureFileFormat
Definition
TextureFileFormat.h:8
RE::BSGraphics::TextureFileFormat::kBMP
@ kBMP
RE::BSGraphics::TextureFileFormat::kPNG
@ kPNG
RE::BSGraphics::TextureFileFormat::kJPG
@ kJPG
RE::BSGraphics::TextureFileFormat::kDDS
@ kDDS
RE::BSGraphics::TextureFileFormat::kTGA
@ kTGA
RE
Definition
AbsorbEffect.h:6
CommonLibSSE-NG
include
RE
T
TextureFileFormat.h
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