CommonLibSSE NG
Loading...
Searching...
No Matches
TESPlayerBowShotEvent.h
Go to the documentation of this file.
1#pragma once
2
3namespace RE
4{
6 {
7 public:
8 // members
10 FormID ammo; // 04
11 float shotPower; // 08
12 bool isSunGazing; // 09
13 };
14 static_assert(sizeof(TESPlayerBowShotEvent) == 0x10);
15}
Definition AbsorbEffect.h:6
std::uint32_t FormID
Definition BSCoreTypes.h:5
Definition TESPlayerBowShotEvent.h:6
FormID weapon
Definition TESPlayerBowShotEvent.h:9
bool isSunGazing
Definition TESPlayerBowShotEvent.h:12
float shotPower
Definition TESPlayerBowShotEvent.h:11
FormID ammo
Definition TESPlayerBowShotEvent.h:10