CommonLibSSE NG
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SourceActionMap.h
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1#pragma once
2
4
5namespace RE
6{
7 class Actor;
8
9 namespace SourceActionMap
10 {
11 [[nodiscard]] std::span<DEFAULT_OBJECT, 12> GetSingleton();
12 bool DoAction(Actor* a_actor, DEFAULT_OBJECT a_action);
13 }
14}
Definition Actor.h:131
bool DoAction(Actor *a_actor, DEFAULT_OBJECT a_action)
std::span< DEFAULT_OBJECT, 12 > GetSingleton()
Definition AbsorbEffect.h:6
DEFAULT_OBJECT
Definition BGSDefaultObjectManager.h:12