18        virtual void Update(
float a_delta) 
override;               
 
   19        virtual void SaveGame(BGSSaveFormBuffer* a_buf) 
override;  
 
Definition ActiveEffect.h:27
 
Definition ScriptEffect.h:12
 
virtual void SaveGame(BGSSaveFormBuffer *a_buf) override
 
virtual void LoadGame(BGSLoadFormBuffer *a_buf) override
 
Script * script
Definition ScriptEffect.h:27
 
static constexpr auto RTTI
Definition ScriptEffect.h:14
 
virtual void Update(float a_delta) override
 
virtual void Finish() override
 
virtual void Start() override
 
virtual void ClearTargetImpl() override
 
static constexpr auto VTABLE
Definition ScriptEffect.h:15
 
ScriptLocals * effectLocals
Definition ScriptEffect.h:28
 
Definition CommandTable.h:188
 
Definition AbsorbEffect.h:6
 
constexpr std::array< REL::VariantID, 1 > VTABLE_ScriptEffect
Definition Offsets_VTABLE.h:1927
 
constexpr REL::VariantID RTTI_ScriptEffect(686546, 394382, 0x1f00f90)