#define RELOCATION_ID(a_se, a_ae)
Definition PCH.h:794
 
Definition BSTArray.h:377
 
Definition Relocation.h:1638
 
Definition AbsorbEffect.h:6
 
Definition ReticuleController.h:9
 
BSTSmallArray< MagicSystem::CastingSource > data
Definition ReticuleController.h:18
 
static ReticuleController & GetSingleton()
Definition ReticuleController.h:11
 
std::uint64_t nextUpdate
Definition ReticuleController.h:19