CommonLibSSE NG
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RefActivateData.h
Go to the documentation of this file.
1
#pragma once
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#include "
RE/B/BSPointerHandle.h
"
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namespace
RE
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{
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struct
REF_ACTIVATE_DATA
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{
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public
:
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// members
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ObjectRefHandle
activateRef
;
// 00
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float
activateDelay
;
// 04
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};
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static_assert
(
sizeof
(
REF_ACTIVATE_DATA
) == 0x8);
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}
BSPointerHandle.h
RE::BSPointerHandle< TESObjectREFR >
RE
Definition
AbsorbEffect.h:6
RE::REF_ACTIVATE_DATA
Definition
RefActivateData.h:8
RE::REF_ACTIVATE_DATA::activateRef
ObjectRefHandle activateRef
Definition
RefActivateData.h:11
RE::REF_ACTIVATE_DATA::activateDelay
float activateDelay
Definition
RefActivateData.h:12
CommonLibSSE-NG
include
RE
R
RefActivateData.h
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