CommonLibSSE NG
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QuestObjectiveStates.h
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1#pragma once
2
3namespace RE
4{
6 {
7 kDormant = 0,
8 kDisplayed = 1,
9 kCompleted = 2,
11 kFailed = 4,
13 };
14}
Definition AbsorbEffect.h:6
QUEST_OBJECTIVE_STATE
Definition QuestObjectiveStates.h:6