CommonLibSSE NG
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NiMath.h
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1#pragma once
2
3namespace RE
4{
5 constexpr float NI_INFINITY = FLT_MAX;
6 constexpr float NI_PI = static_cast<float>(3.1415926535897932);
7 constexpr float NI_HALF_PI = 0.5F * NI_PI;
8 constexpr float NI_TWO_PI = 2.0F * NI_PI;
9
10 inline float deg_to_rad(float a_degrees)
11 {
12 return a_degrees * (NI_PI / 180.0f);
13 }
14
15 inline float rad_to_deg(float a_radians)
16 {
17 return a_radians * (180.0f / NI_PI);
18 }
19
20 inline float normalize_angle(float a_radians)
21 {
22 float a = std::fmodf(a_radians + NI_PI, 2 * NI_PI);
23 return a >= 0.0f ? (a - NI_PI) : (a + NI_PI);
24 }
25
26 float NiAbs(float a_value);
27 float NiASin(float a_value);
28 float NiFastATan2(float a_y, float a_x);
29}
Definition AbsorbEffect.h:6
float NiAbs(float a_value)
float normalize_angle(float a_radians)
Definition NiMath.h:20
float NiASin(float a_value)
float deg_to_rad(float a_degrees)
Definition NiMath.h:10
constexpr float NI_INFINITY
Definition NiMath.h:5
float NiFastATan2(float a_y, float a_x)
constexpr float NI_HALF_PI
Definition NiMath.h:7
float rad_to_deg(float a_radians)
Definition NiMath.h:15
constexpr float NI_TWO_PI
Definition NiMath.h:8
constexpr float NI_PI
Definition NiMath.h:6