CommonLibSSE NG
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MarkerUsedData.h
Go to the documentation of this file.
1
#pragma once
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3
#include "
RE/A/AITimeStamp.h
"
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#include "
RE/B/BSPointerHandle.h
"
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namespace
RE
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{
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struct
MarkerUsedData
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{
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public
:
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// members
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ActorHandle
actorinMarker
;
// 0
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std::uint32_t
markerID
;
// 4
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AITimeStamp
expiration
;
// 8
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};
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static_assert
(
sizeof
(
MarkerUsedData
) == 0xC);
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}
AITimeStamp.h
BSPointerHandle.h
RE::BSPointerHandle< Actor >
RE
Definition
AbsorbEffect.h:6
RE::AITimeStamp
Definition
AITimeStamp.h:6
RE::MarkerUsedData
Definition
MarkerUsedData.h:9
RE::MarkerUsedData::actorinMarker
ActorHandle actorinMarker
Definition
MarkerUsedData.h:12
RE::MarkerUsedData::expiration
AITimeStamp expiration
Definition
MarkerUsedData.h:14
RE::MarkerUsedData::markerID
std::uint32_t markerID
Definition
MarkerUsedData.h:13
CommonLibSSE-NG
include
RE
M
MarkerUsedData.h
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