CommonLibSSE NG
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MagicFormulas.h
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1#pragma once
2
3namespace RE
4{
5 namespace MagicFormulas
6 {
7 float CalcDualCastCost(float a_spellCost);
8 float GetWortcraftEffectStrength(float a_alchemySkill);
9 }
10}
float GetWortcraftEffectStrength(float a_alchemySkill)
float CalcDualCastCost(float a_spellCost)
Definition AbsorbEffect.h:6