CommonLibSSE NG
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ItemCrafted.h
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1#pragma once
2
3#include "RE/B/BSTEvent.h"
4
5namespace RE
6{
7 class TESForm;
8
10 {
11 public:
12 struct Event
13 {
14 public:
15 // members
16 TESForm* item; // 00
17 bool unk08; // 08 - weapon smithing/alchemy = true
18 bool unk09; // 09 - enchanting = true
19 bool unk0A; // 0A - weapon smithing = true/false
20 std::uint8_t pad0B; // 0B
21 std::uint32_t pad0C; // 0C
22 };
23 static_assert(sizeof(Event) == 0x10);
24
26 };
27}
Definition BSTEvent.h:19
Definition TESForm.h:35
Definition AbsorbEffect.h:6
Definition ItemCrafted.h:13
std::uint32_t pad0C
Definition ItemCrafted.h:21
TESForm * item
Definition ItemCrafted.h:16
bool unk09
Definition ItemCrafted.h:18
bool unk08
Definition ItemCrafted.h:17
bool unk0A
Definition ItemCrafted.h:19
std::uint8_t pad0B
Definition ItemCrafted.h:20
Definition ItemCrafted.h:10
static BSTEventSource< ItemCrafted::Event > * GetEventSource()