CommonLibSSE NG
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IPostAnimationChannelUpdateFunctor.h
Go to the documentation of this file.
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#pragma once
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namespace
RE
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{
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class
IPostAnimationChannelUpdateFunctor
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{
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public
:
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inline
static
constexpr
auto
RTTI
=
RTTI_IPostAnimationChannelUpdateFunctor
;
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virtual
~IPostAnimationChannelUpdateFunctor
();
// 00
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// add
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virtual
void
Unk_01
(
void
);
// 01
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};
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static_assert
(
sizeof
(
IPostAnimationChannelUpdateFunctor
) == 0x8);
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}
RE::IPostAnimationChannelUpdateFunctor
Definition
IPostAnimationChannelUpdateFunctor.h:6
RE::IPostAnimationChannelUpdateFunctor::~IPostAnimationChannelUpdateFunctor
virtual ~IPostAnimationChannelUpdateFunctor()
RE::IPostAnimationChannelUpdateFunctor::Unk_01
virtual void Unk_01(void)
RE::IPostAnimationChannelUpdateFunctor::RTTI
static constexpr auto RTTI
Definition
IPostAnimationChannelUpdateFunctor.h:8
RE
Definition
AbsorbEffect.h:6
RE::RTTI_IPostAnimationChannelUpdateFunctor
constexpr REL::VariantID RTTI_IPostAnimationChannelUpdateFunctor(686789, 394638, 0x1f056c8)
CommonLibSSE-NG
include
RE
I
IPostAnimationChannelUpdateFunctor.h
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