CommonLibSSE NG
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GFxSpecialKeysState.h
Go to the documentation of this file.
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#pragma once
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namespace
RE
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{
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class
GFxSpecialKeysState
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{
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public
:
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enum class
Key
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{
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kShiftPressed
= 1 << 0,
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kCtrlPressed
= 1 << 1,
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kAltPressed
= 1 << 2,
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kCapsToggled
= 1 << 3,
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kNumToggled
= 1 << 4,
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kScrollToggled
= 1 << 5,
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kInitializedBit
= 1 << 7,
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kInitializedMask
= 0xFF
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};
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std::uint8_t
states
;
// 0
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};
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static_assert
(
sizeof
(
GFxSpecialKeysState
) == 0x1);
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}
RE::GFxSpecialKeysState
Definition
GFxSpecialKeysState.h:6
RE::GFxSpecialKeysState::Key
Key
Definition
GFxSpecialKeysState.h:9
RE::GFxSpecialKeysState::Key::kInitializedBit
@ kInitializedBit
RE::GFxSpecialKeysState::Key::kShiftPressed
@ kShiftPressed
RE::GFxSpecialKeysState::Key::kNumToggled
@ kNumToggled
RE::GFxSpecialKeysState::Key::kInitializedMask
@ kInitializedMask
RE::GFxSpecialKeysState::Key::kScrollToggled
@ kScrollToggled
RE::GFxSpecialKeysState::Key::kCapsToggled
@ kCapsToggled
RE::GFxSpecialKeysState::Key::kCtrlPressed
@ kCtrlPressed
RE::GFxSpecialKeysState::Key::kAltPressed
@ kAltPressed
RE::GFxSpecialKeysState::states
std::uint8_t states
Definition
GFxSpecialKeysState.h:21
RE
Definition
AbsorbEffect.h:6
CommonLibSSE-NG
include
RE
G
GFxSpecialKeysState.h
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