CommonLibSSE NG
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ExtraLeveledCreature.h
Go to the documentation of this file.
1
#pragma once
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3
#include "
RE/B/BSExtraData.h
"
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#include "
RE/E/ExtraDataTypes.h
"
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#include "
RE/F/FormTypes.h
"
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namespace
RE
8
{
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class
TESActorBase;
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class
ExtraLeveledCreature
:
public
BSExtraData
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{
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public
:
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inline
static
constexpr
auto
RTTI
=
RTTI_ExtraLeveledCreature
;
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inline
static
auto
EXTRADATATYPE
=
ExtraDataType::kLeveledCreature
;
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~ExtraLeveledCreature
()
override
;
// 00
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// override (BSExtraData)
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ExtraDataType
GetType
()
const override
;
// 01 - { return kLeveledCreature; }
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// members
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TESActorBase
*
originalBase
;
// 10
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TESActorBase
*
templateBase
;
// 18
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};
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static_assert
(
sizeof
(
ExtraLeveledCreature
) == 0x20);
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}
BSExtraData.h
ExtraDataTypes.h
FormTypes.h
RE::BSExtraData
Definition
BSExtraData.h:9
RE::ExtraLeveledCreature
Definition
ExtraLeveledCreature.h:12
RE::ExtraLeveledCreature::GetType
ExtraDataType GetType() const override
RE::ExtraLeveledCreature::EXTRADATATYPE
static auto EXTRADATATYPE
Definition
ExtraLeveledCreature.h:15
RE::ExtraLeveledCreature::~ExtraLeveledCreature
~ExtraLeveledCreature() override
RE::ExtraLeveledCreature::templateBase
TESActorBase * templateBase
Definition
ExtraLeveledCreature.h:24
RE::ExtraLeveledCreature::originalBase
TESActorBase * originalBase
Definition
ExtraLeveledCreature.h:23
RE::ExtraLeveledCreature::RTTI
static constexpr auto RTTI
Definition
ExtraLeveledCreature.h:14
RE::TESActorBase
Definition
TESActorBase.h:32
RE
Definition
AbsorbEffect.h:6
RE::RTTI_ExtraLeveledCreature
constexpr REL::VariantID RTTI_ExtraLeveledCreature(684773, 392463, 0x1ed9b78)
RE::ExtraDataType
ExtraDataType
Definition
ExtraDataTypes.h:173
RE::ExtraDataType::kLeveledCreature
@ kLeveledCreature
CommonLibSSE-NG
include
RE
E
ExtraLeveledCreature.h
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