17        virtual void SaveGame(BGSSaveFormBuffer* a_buf) 
override;  
 
Definition DualValueModifierEffect.h:10
 
virtual ActorValue GetAdditionalActorValue() const
 
float secondaryAVWeight
Definition DualValueModifierEffect.h:30
 
virtual void LoadGame(BGSLoadFormBuffer *a_buf) override
 
virtual void ModifyActorValue(Actor *a_actor, float a_value, ActorValue a_actorValue) override
 
virtual bool IsCausingHealthDamage() override
 
static constexpr auto VTABLE
Definition DualValueModifierEffect.h:13
 
static constexpr auto RTTI
Definition DualValueModifierEffect.h:12
 
virtual void SaveGame(BGSSaveFormBuffer *a_buf) override
 
virtual ~DualValueModifierEffect()
 
virtual float GetSecondaryAVWeight() const
 
ActorValue secondaryActorValue
Definition DualValueModifierEffect.h:29
 
Definition ValueModifierEffect.h:9
 
Definition AbsorbEffect.h:6
 
constexpr REL::VariantID RTTI_DualValueModifierEffect(686503, 394337, 0x1efef18)
 
ActorValue
Definition ActorValues.h:6
 
constexpr std::array< REL::VariantID, 1 > VTABLE_DualValueModifierEffect
Definition Offsets_VTABLE.h:1880