CommonLibSSE NG
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DualValueModifierEffect.h
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1#pragma once
2
3#include "RE/A/ActorValues.h"
5
6namespace RE
7{
9 public ValueModifierEffect // 00
10 {
11 public:
12 inline static constexpr auto RTTI = RTTI_DualValueModifierEffect;
13 inline static constexpr auto VTABLE = VTABLE_DualValueModifierEffect;
14
15 // override (ActiveEffect)
16 virtual bool IsCausingHealthDamage() override; // 06
17 virtual void SaveGame(BGSSaveFormBuffer* a_buf) override; // 08
18 virtual void LoadGame(BGSLoadFormBuffer* a_buf) override; // 09
19 virtual ~DualValueModifierEffect(); // 13
20
21 // override (ValueModifierEffect)
22 virtual void ModifyActorValue(Actor* a_actor, float a_value, ActorValue a_actorValue) override; // 20
23
24 // add
25 virtual ActorValue GetAdditionalActorValue() const; // 21
26 virtual float GetSecondaryAVWeight() const; // 22
27
28 // members
30 float secondaryAVWeight; // 9C
31 };
32 static_assert(sizeof(DualValueModifierEffect) == 0xA0);
33}
Definition Actor.h:131
Definition BGSLoadFormBuffer.h:11
Definition DualValueModifierEffect.h:10
virtual ActorValue GetAdditionalActorValue() const
float secondaryAVWeight
Definition DualValueModifierEffect.h:30
virtual void LoadGame(BGSLoadFormBuffer *a_buf) override
virtual void ModifyActorValue(Actor *a_actor, float a_value, ActorValue a_actorValue) override
virtual bool IsCausingHealthDamage() override
static constexpr auto VTABLE
Definition DualValueModifierEffect.h:13
static constexpr auto RTTI
Definition DualValueModifierEffect.h:12
virtual void SaveGame(BGSSaveFormBuffer *a_buf) override
virtual float GetSecondaryAVWeight() const
ActorValue secondaryActorValue
Definition DualValueModifierEffect.h:29
Definition ValueModifierEffect.h:9
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_DualValueModifierEffect(686503, 394337, 0x1efef18)
ActorValue
Definition ActorValues.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_DualValueModifierEffect
Definition Offsets_VTABLE.h:1880