17 virtual void SaveGame(BGSSaveFormBuffer* a_buf)
override;
Definition DualValueModifierEffect.h:10
virtual ActorValue GetAdditionalActorValue() const
float secondaryAVWeight
Definition DualValueModifierEffect.h:30
virtual void LoadGame(BGSLoadFormBuffer *a_buf) override
virtual void ModifyActorValue(Actor *a_actor, float a_value, ActorValue a_actorValue) override
virtual bool IsCausingHealthDamage() override
static constexpr auto VTABLE
Definition DualValueModifierEffect.h:13
static constexpr auto RTTI
Definition DualValueModifierEffect.h:12
virtual void SaveGame(BGSSaveFormBuffer *a_buf) override
virtual ~DualValueModifierEffect()
virtual float GetSecondaryAVWeight() const
ActorValue secondaryActorValue
Definition DualValueModifierEffect.h:29
Definition ValueModifierEffect.h:9
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_DualValueModifierEffect(686503, 394337, 0x1efef18)
ActorValue
Definition ActorValues.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_DualValueModifierEffect
Definition Offsets_VTABLE.h:1880