CommonLibSSE NG
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BSShaderMaterial.h
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1#pragma once
2
4#include "RE/N/NiPoint2.h"
5
6namespace RE
7{
9 {
10 public:
11 inline static constexpr auto RTTI = RTTI_BSShaderMaterial;
12
13 enum class Feature
14 {
15 kNone = static_cast<std::underlying_type_t<Feature>>(-1),
16 kDefault = 0,
17 kEnvironmentMap = 1,
18 kGlowMap = 2,
19 kParallax = 3,
20 kFaceGen = 4,
21 kFaceGenRGBTint = 5,
22 kHairTint = 6,
23 kParallaxOcc = 7,
24 kMultiTexLand = 8,
25 kLODLand = 9,
26 kUnknown = 10,
27 kMultilayerParallax = 11,
28 kTreeAnim = 12,
29 kMultiIndexTriShapeSnow = 14,
30 kLODObjectsHD = 15,
31 kEye = 16,
32 kCloud = 17,
33 kLODLandNoise = 18,
34 kMultiTexLandLODBlend = 19
35 };
36
37 enum class Type
38 {
39 kBase = 0,
40 kEffect = 1,
41 kLighting = 2,
42 kWater = 3
43 };
44
45 virtual ~BSShaderMaterial(); // 00
46
47 // add
48 virtual BSShaderMaterial* Create(); // 01
49 virtual void CopyMembers(BSShaderMaterial* a_other); // 02
50 virtual bool DoIsCopy(BSShaderMaterial* a_other); // 03
51 virtual std::uint32_t ComputeCRC32(void); // 04
52 virtual BSShaderMaterial* GetDefault(); // 05
53 virtual Feature GetFeature() const; // 06 - { return Feature::kDefault; }
54 virtual Type GetType() const; // 07 - { return Type::kBase; }
55
56 // members
59 std::uint32_t hashKey; // 2C
60 std::uint32_t unk30; // 30
61 std::uint32_t unk34; // 34
62 };
63 static_assert(sizeof(BSShaderMaterial) == 0x38);
64}
Definition BSShaderMaterial.h:9
static constexpr auto RTTI
Definition BSShaderMaterial.h:11
virtual Type GetType() const
virtual BSShaderMaterial * Create()
NiPoint2 texCoordOffset[2]
Definition BSShaderMaterial.h:57
virtual void CopyMembers(BSShaderMaterial *a_other)
std::uint32_t unk34
Definition BSShaderMaterial.h:61
Type
Definition BSShaderMaterial.h:38
NiPoint2 texCoordScale[2]
Definition BSShaderMaterial.h:58
virtual ~BSShaderMaterial()
virtual Feature GetFeature() const
Feature
Definition BSShaderMaterial.h:14
std::uint32_t hashKey
Definition BSShaderMaterial.h:59
std::uint32_t unk30
Definition BSShaderMaterial.h:60
virtual BSShaderMaterial * GetDefault()
virtual std::uint32_t ComputeCRC32(void)
virtual bool DoIsCopy(BSShaderMaterial *a_other)
Definition NiPoint2.h:6
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BSShaderMaterial(686056, 393864, 0x1ef5220)
Definition BSIntrusiveRefCounted.h:8