CommonLibSSE NG
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BSReloadShaderI.h
Go to the documentation of this file.
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#pragma once
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#include "
RE/I/ImageSpaceEffect.h
"
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namespace
RE
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{
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class
BSReloadShaderI
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{
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public
:
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inline
static
constexpr
auto
RTTI
=
RTTI_BSReloadShaderI
;
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virtual
void
Unk_00
(
void
) = 0;
// 00
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};
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static_assert
(
sizeof
(
BSReloadShaderI
) == 0x8);
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}
ImageSpaceEffect.h
RE::BSReloadShaderI
Definition
BSReloadShaderI.h:8
RE::BSReloadShaderI::RTTI
static constexpr auto RTTI
Definition
BSReloadShaderI.h:10
RE::BSReloadShaderI::Unk_00
virtual void Unk_00(void)=0
RE
Definition
AbsorbEffect.h:6
RE::RTTI_BSReloadShaderI
constexpr REL::VariantID RTTI_BSReloadShaderI(691882, 399926, 0x1f7d950)
CommonLibSSE-NG
include
RE
B
BSReloadShaderI.h
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