Definition BSParticleShaderEmitter.h:11
 
Definition BSParticleShaderObjectEmitter.h:8
 
virtual void CollectObjects(NiAVObject *a_targetRoot, std::uint16_t a_depthLimit, std::uint16_t a_arg3, bool a_nodeFilterFunc(const BSFixedString &))=0
 
virtual NiAVObject * GetObjectAt(std::size_t a_index)=0
 
static constexpr auto RTTI
Definition BSParticleShaderObjectEmitter.h:10
 
NiPointer< NiAVObject > targetRoot
Definition BSParticleShaderObjectEmitter.h:23
 
NiAVObject * GetBoundsObject() override
 
virtual std::uint32_t GetObjectCount()=0
 
~BSParticleShaderObjectEmitter() override
 
NiAVObject * boundsObject
Definition BSParticleShaderObjectEmitter.h:24