13 inline static auto FEATURE = Feature::kMultiIndexTriShapeSnow;
#define RELOCATION_ID(a_se, a_ae)
Definition PCH.h:794
Definition BSLightingShaderMaterialBase.h:14
Definition BSLightingShaderMaterialSnow.h:9
NiColorA sparkleParams
Definition BSLightingShaderMaterialSnow.h:26
void SaveBinary(NiStream &a_stream) override
~BSLightingShaderMaterialSnow() override
void LoadBinary(NiStream &a_stream) override
BSShaderMaterial * Create() override
void CopyMembers(BSShaderMaterial *a_src) override
std::uint32_t ComputeCRC32(void) override
BSLightingShaderMaterialSnow * Ctor()
Definition BSLightingShaderMaterialSnow.h:29
static constexpr auto VTABLE
Definition BSLightingShaderMaterialSnow.h:12
Feature GetFeature() const override
static constexpr auto RTTI
Definition BSLightingShaderMaterialSnow.h:11
static auto FEATURE
Definition BSLightingShaderMaterialSnow.h:13
Definition BSShaderMaterial.h:9
Feature
Definition BSShaderMaterial.h:14
Definition Relocation.h:1638
Definition AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_BSLightingShaderMaterialSnow
Definition Offsets_VTABLE.h:7229
constexpr REL::VariantID RTTI_BSLightingShaderMaterialSnow(692022, 400066, 0x1f7fdf0)