15        inline static auto           FEATURE = Feature::kMultilayerParallax;
 
#define RELOCATION_ID(a_se, a_ae)
Definition PCH.h:794
 
Definition BSLightingShaderMaterialBase.h:14
 
Definition BSLightingShaderMaterialMultiLayerParallax.h:11
 
~BSLightingShaderMaterialMultiLayerParallax() override
 
float parallaxInnerLayerVScale
Definition BSLightingShaderMaterialMultiLayerParallax.h:38
 
std::uint32_t ComputeCRC32(void) override
 
float parallaxRefractionScale
Definition BSLightingShaderMaterialMultiLayerParallax.h:36
 
static constexpr auto RTTI
Definition BSLightingShaderMaterialMultiLayerParallax.h:13
 
void ClearTextures() override
 
void LoadBinary(NiStream &a_stream) override
 
BSLightingShaderMaterialMultiLayerParallax * Ctor()
Definition BSLightingShaderMaterialMultiLayerParallax.h:43
 
void SaveBinary(NiStream &a_stream) override
 
NiPointer< NiSourceTexture > envMaskTexture
Definition BSLightingShaderMaterialMultiLayerParallax.h:34
 
NiPointer< NiSourceTexture > layerTexture
Definition BSLightingShaderMaterialMultiLayerParallax.h:32
 
void OnLoadTextureSet(std::uint64_t a_arg1, BSTextureSet *a_textureSet) override
 
float parallaxLayerThickness
Definition BSLightingShaderMaterialMultiLayerParallax.h:35
 
void GetTextures(void) override
 
static constexpr auto VTABLE
Definition BSLightingShaderMaterialMultiLayerParallax.h:14
 
float envmapScale
Definition BSLightingShaderMaterialMultiLayerParallax.h:39
 
NiPointer< NiSourceTexture > envTexture
Definition BSLightingShaderMaterialMultiLayerParallax.h:33
 
BSShaderMaterial * Create() override
 
static auto FEATURE
Definition BSLightingShaderMaterialMultiLayerParallax.h:15
 
void ReceiveValuesFromRootMaterial(bool a_skinned, bool a_rimLighting, bool a_softLighting, bool a_backLighting, bool a_MSN) override
 
float parallaxInnerLayerUScale
Definition BSLightingShaderMaterialMultiLayerParallax.h:37
 
Feature GetFeature() const override
 
void CopyMembers(BSShaderMaterial *a_src) override
 
std::uint32_t padCC
Definition BSLightingShaderMaterialMultiLayerParallax.h:40
 
Definition BSShaderMaterial.h:9
 
Feature
Definition BSShaderMaterial.h:14
 
Definition BSTextureSet.h:9
 
Definition NiSmartPointer.h:9
 
Definition Relocation.h:1638
 
Definition AbsorbEffect.h:6
 
constexpr REL::VariantID RTTI_BSLightingShaderMaterialMultiLayerParallax(692023, 400067, 0x1f7fe30)
 
constexpr std::array< REL::VariantID, 1 > VTABLE_BSLightingShaderMaterialMultiLayerParallax
Definition Offsets_VTABLE.h:7230