12        inline static auto           FEATURE = Feature::kDefault;
 
#define RELOCATION_ID(a_se, a_ae)
Definition PCH.h:794
 
Definition BSLightingShaderMaterialBase.h:14
 
Definition BSLightingShaderMaterial.h:8
 
BSShaderMaterial * Create() override
 
static constexpr auto RTTI
Definition BSLightingShaderMaterial.h:10
 
static constexpr auto VTABLE
Definition BSLightingShaderMaterial.h:11
 
Feature GetFeature() const override
 
~BSLightingShaderMaterial() override
 
static auto FEATURE
Definition BSLightingShaderMaterial.h:12
 
BSLightingShaderMaterial * Ctor()
Definition BSLightingShaderMaterial.h:21
 
Definition BSShaderMaterial.h:9
 
Feature
Definition BSShaderMaterial.h:14
 
Definition Relocation.h:1638
 
Definition AbsorbEffect.h:6
 
constexpr std::array< REL::VariantID, 1 > VTABLE_BSLightingShaderMaterial
Definition Offsets_VTABLE.h:1550
 
constexpr REL::VariantID RTTI_BSLightingShaderMaterial(686054, 393862, 0x1ef51b8)