12 inline static auto FEATURE = Feature::kDefault;
#define RELOCATION_ID(a_se, a_ae)
Definition PCH.h:794
Definition BSLightingShaderMaterialBase.h:14
Definition BSLightingShaderMaterial.h:8
BSShaderMaterial * Create() override
static constexpr auto RTTI
Definition BSLightingShaderMaterial.h:10
static constexpr auto VTABLE
Definition BSLightingShaderMaterial.h:11
Feature GetFeature() const override
~BSLightingShaderMaterial() override
static auto FEATURE
Definition BSLightingShaderMaterial.h:12
BSLightingShaderMaterial * Ctor()
Definition BSLightingShaderMaterial.h:21
Definition BSShaderMaterial.h:9
Feature
Definition BSShaderMaterial.h:14
Definition Relocation.h:1638
Definition AbsorbEffect.h:6
constexpr std::array< REL::VariantID, 1 > VTABLE_BSLightingShaderMaterial
Definition Offsets_VTABLE.h:1550
constexpr REL::VariantID RTTI_BSLightingShaderMaterial(686054, 393862, 0x1ef51b8)