CommonLibSSE NG
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BSISoundCategory.h
Go to the documentation of this file.
1#pragma once
2
3namespace RE
4{
6 {
7 public:
8 inline static constexpr auto RTTI = RTTI_BSISoundCategory;
9
10 virtual ~BSISoundCategory(); // 00
11
12 // add
13 virtual bool Matches(const BSISoundCategory* a_category) const = 0; // 01
14 [[nodiscard]] virtual float GetCategoryVolume() const = 0; // 02
15 virtual void SetCategoryVolume(float a_value) = 0; // 03
16 [[nodiscard]] virtual float GetCategoryFrequency() const = 0; // 04
17 virtual void SetCategoryFrequency(float a_value) = 0; // 05
18 [[nodiscard]] virtual std::uint16_t GetCategoryAttenuation() const = 0; // 06
19 virtual void SetCategoryAttenuation(std::uint16_t a_value) = 0; // 07
20 virtual void Unk_08(void) = 0; // 08
21 virtual void Unk_09(void) = 0; // 09
22 virtual void Unk_0A(void) = 0; // 0A
23 virtual void Unk_0B(void) = 0; // 0B
24 };
25 static_assert(sizeof(BSISoundCategory) == 0x8);
26}
Definition BSISoundCategory.h:6
virtual void SetCategoryFrequency(float a_value)=0
static constexpr auto RTTI
Definition BSISoundCategory.h:8
virtual ~BSISoundCategory()
virtual void SetCategoryAttenuation(std::uint16_t a_value)=0
virtual float GetCategoryFrequency() const =0
virtual void Unk_09(void)=0
virtual void Unk_0A(void)=0
virtual float GetCategoryVolume() const =0
virtual void Unk_0B(void)=0
virtual void SetCategoryVolume(float a_value)=0
virtual bool Matches(const BSISoundCategory *a_category) const =0
virtual std::uint16_t GetCategoryAttenuation() const =0
virtual void Unk_08(void)=0
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BSISoundCategory(685282, 393057, 0x1ee2f50)