CommonLibSSE NG
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BSEffectShaderMaterial.h
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1#pragma once
2
4#include "RE/N/NiColor.h"
7
8namespace RE
9{
10 class NiSourceTexture;
11
13 {
14 public:
15 inline static constexpr auto RTTI = RTTI_BSEffectShaderMaterial;
16
17 ~BSEffectShaderMaterial() override; // 00
18
19 // override (BSShaderMaterial)
20 BSShaderMaterial* Create() override; // 01
21 void CopyMembers(BSShaderMaterial* a_other) override; // 02
22 bool DoIsCopy(BSShaderMaterial* a_other) override; // 03
23 std::uint32_t ComputeCRC32(void) override; // 04
24 BSShaderMaterial* GetDefault() override; // 05
25 Type GetType() const override; // 07 - { return Type::kEffect; }
26
27 // members
28 float falloffStartAngle; // 38
29 float falloffStopAngle; // 3C
31 float falloffStopOpacity; // 44
35 float softFalloffDepth; // 68
36 float baseColorScale; // 6C
40 std::uint8_t unk81; // 81
41 };
42 static_assert(sizeof(BSEffectShaderMaterial) == 0x88);
43}
Definition BSEffectShaderMaterial.h:13
NiPointer< NiSourceTexture > greyscaleTexture
Definition BSEffectShaderMaterial.h:34
float falloffStopAngle
Definition BSEffectShaderMaterial.h:29
std::uint32_t ComputeCRC32(void) override
float falloffStopOpacity
Definition BSEffectShaderMaterial.h:31
BSShaderMaterial * GetDefault() override
bool DoIsCopy(BSShaderMaterial *a_other) override
BSFixedString greyscaleTexturePath
Definition BSEffectShaderMaterial.h:38
NiPointer< NiSourceTexture > sourceTexture
Definition BSEffectShaderMaterial.h:33
std::uint8_t unk81
Definition BSEffectShaderMaterial.h:40
void CopyMembers(BSShaderMaterial *a_other) override
static constexpr auto RTTI
Definition BSEffectShaderMaterial.h:15
BSFixedString sourceTexturePath
Definition BSEffectShaderMaterial.h:37
Type GetType() const override
BSShaderMaterial * Create() override
float softFalloffDepth
Definition BSEffectShaderMaterial.h:35
float falloffStartOpacity
Definition BSEffectShaderMaterial.h:30
float falloffStartAngle
Definition BSEffectShaderMaterial.h:28
stl::enumeration< BSGraphics::TextureAddressMode, std::uint8_t > effectClampMode
Definition BSEffectShaderMaterial.h:39
~BSEffectShaderMaterial() override
float baseColorScale
Definition BSEffectShaderMaterial.h:36
NiColorA baseColor
Definition BSEffectShaderMaterial.h:32
Definition BSShaderMaterial.h:9
Type
Definition BSShaderMaterial.h:38
Definition NiColor.h:276
Definition NiSmartPointer.h:9
Definition PCH.h:223
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_BSEffectShaderMaterial(692055, 400099, 0x1f80650)