CommonLibSSE NG
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BGSShaderParticleGeometryData.h
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1#pragma once
2
3#include "RE/B/BSTArray.h"
4#include "RE/F/FormTypes.h"
5#include "RE/T/TESForm.h"
6#include "RE/T/TESTexture.h"
7
8namespace RE
9{
11 {
12 float f;
13 std::uint32_t i;
14 };
15 static_assert(sizeof(SETTING_VALUE) == 0x4);
16
18 {
19 public:
20 inline static constexpr auto RTTI = RTTI_BGSShaderParticleGeometryData;
21 inline static constexpr auto VTABLE = VTABLE_BGSShaderParticleGeometryData;
22 inline static constexpr auto FORMTYPE = FormType::ShaderParticleGeometryData;
23
24 enum class DataID
25 {
38
39 kTotal
40 };
41
42 enum class ParticleType
43 {
44 kRain = 0,
45 kSnow = 1
46 };
47
49 {
50 enum RecordFlag : std::uint32_t
51 {
52 kDeleted = 1 << 5,
53 kIgnored = 1 << 12
54 };
55 };
56
58
59 // override (TESForm)
60 void InitializeData() override; // 04
61 void ClearData() override; // 05
62 bool Load(TESFile* a_mod) override; // 06
63 void InitItemImpl() override; // 13
64
65 BSTArray<SETTING_VALUE> data; // 20 - DATA - size == DataID::kTotal
67 };
68 static_assert(sizeof(BGSShaderParticleGeometryData) == 0x48);
69}
Definition BGSShaderParticleGeometryData.h:18
static constexpr auto VTABLE
Definition BGSShaderParticleGeometryData.h:21
TESTexture particleTexture
Definition BGSShaderParticleGeometryData.h:66
BSTArray< SETTING_VALUE > data
Definition BGSShaderParticleGeometryData.h:65
DataID
Definition BGSShaderParticleGeometryData.h:25
bool Load(TESFile *a_mod) override
static constexpr auto FORMTYPE
Definition BGSShaderParticleGeometryData.h:22
static constexpr auto RTTI
Definition BGSShaderParticleGeometryData.h:20
ParticleType
Definition BGSShaderParticleGeometryData.h:43
Definition BSTArray.h:377
Definition TESFile.h:15
Definition TESForm.h:35
Definition TESTexture.h:10
Definition AbsorbEffect.h:6
@ ShaderParticleGeometryData
constexpr REL::VariantID RTTI_BGSShaderParticleGeometryData(513982, 392870, 0x1edfb48)
constexpr std::array< REL::VariantID, 1 > VTABLE_BGSShaderParticleGeometryData
Definition Offsets_VTABLE.h:580
Definition BGSShaderParticleGeometryData.h:49
RecordFlag
Definition BGSShaderParticleGeometryData.h:51
@ kIgnored
Definition BGSShaderParticleGeometryData.h:53
@ kDeleted
Definition BGSShaderParticleGeometryData.h:52
Definition BGSShaderParticleGeometryData.h:11
std::uint32_t i
Definition BGSShaderParticleGeometryData.h:13
float f
Definition BGSShaderParticleGeometryData.h:12