CommonLibSSE NG
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BGSBodyPartDefs.h
Go to the documentation of this file.
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#pragma once
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namespace
RE
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{
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namespace
BGSBodyPartDefs
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{
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struct
LIMB_ENUMS
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{
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enum
LIMB_ENUM
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{
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kNone
=
static_cast<
std::underlying_type_t<LIMB_ENUM>
>
(-1),
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kTorso = 0,
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kHead
,
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kEye,
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kLookAt,
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kFlyGrab,
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kSaddle,
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kTotal
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};
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};
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using
LIMB_ENUM
=
LIMB_ENUMS::LIMB_ENUM
;
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}
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}
RE
Definition
AbsorbEffect.h:6
RE::BIPED_PART::kHead
@ kHead
RE::ACTOR_CRITICAL_STAGE::kNone
@ kNone
RE::ACTOR_CRITICAL_STAGE::kTotal
@ kTotal
RE::BGSBodyPartDefs::LIMB_ENUMS
Definition
BGSBodyPartDefs.h:8
RE::BGSBodyPartDefs::LIMB_ENUMS::LIMB_ENUM
LIMB_ENUM
Definition
BGSBodyPartDefs.h:10
CommonLibSSE-NG
include
RE
B
BGSBodyPartDefs.h
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