CommonLibSSE NG
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BGSActorEvent.h
Go to the documentation of this file.
1
#pragma once
2
3
#include "
RE/B/BSPointerHandle.h
"
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namespace
RE
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{
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struct
BGSActorEvent
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{
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public
:
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// members
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ActorHandle
actor
;
// 0
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};
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static_assert
(
sizeof
(
BGSActorEvent
) == 0x4);
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}
BSPointerHandle.h
RE::BSPointerHandle< Actor >
RE
Definition
AbsorbEffect.h:6
RE::BGSActorEvent
Definition
BGSActorEvent.h:8
RE::BGSActorEvent::actor
ActorHandle actor
Definition
BGSActorEvent.h:11
CommonLibSSE-NG
include
RE
B
BGSActorEvent.h
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1.9.7