12 public BSTHashMap<std::uint32_t, BSTArray<SetEventData> const*>
Definition AttackAnimationArrayMap.h:13
static constexpr auto RTTI
Definition AttackAnimationArrayMap.h:15
HashKey
Definition AttackAnimationArrayMap.h:19
@ kHandToHandMelee
Definition AttackAnimationArrayMap.h:20
@ kOneHandAxe
Definition AttackAnimationArrayMap.h:23
@ kTwoHandSword
Definition AttackAnimationArrayMap.h:25
@ kCrossbow
Definition AttackAnimationArrayMap.h:29
@ kTwoHandAxe
Definition AttackAnimationArrayMap.h:26
@ kOneHandSword
Definition AttackAnimationArrayMap.h:21
@ kOneHandMace
Definition AttackAnimationArrayMap.h:24
@ kOneHandDagger
Definition AttackAnimationArrayMap.h:22
@ kShield
Definition AttackAnimationArrayMap.h:31
@ kSpell
Definition AttackAnimationArrayMap.h:30
@ kBow
Definition AttackAnimationArrayMap.h:27
@ kStaff
Definition AttackAnimationArrayMap.h:28
virtual ~AttackAnimationArrayMap()
Definition BSTHashMap.h:21
Definition NiRefObject.h:8
Definition AbsorbEffect.h:6
constexpr REL::VariantID RTTI_AttackAnimationArrayMap(685437, 393224, 0x1ee5aa0)