CommonLibSSE NG
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AttachedScript.h
Go to the documentation of this file.
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#pragma once
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3
#include "
RE/B/BSTPointerAndFlags.h
"
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#include "
RE/B/BSTSmartPointer.h
"
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#include "
RE/O/Object.h
"
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namespace
RE
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{
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namespace
BSScript
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{
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namespace
Internal
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{
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class
AttachedScript
:
public
BSTPointerAndFlags
<BSTSmartPointer<Object>, 1>
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{
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public
:
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};
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static_assert
(
sizeof
(
AttachedScript
) == 0x8);
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}
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}
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}
BSTPointerAndFlags.h
BSTSmartPointer.h
Object.h
RE::BSScript::Internal::AttachedScript
Definition
AttachedScript.h:14
RE::BSTPointerAndFlags
Definition
BSTPointerAndFlags.h:8
RE
Definition
AbsorbEffect.h:6
CommonLibSSE-NG
include
RE
A
AttachedScript.h
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1.9.7