CommonLibSSE NG
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AttachedScript.h
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1#pragma once
2
5#include "RE/O/Object.h"
6
7namespace RE
8{
9 namespace BSScript
10 {
11 namespace Internal
12 {
13 class AttachedScript : public BSTPointerAndFlags<BSTSmartPointer<Object>, 1>
14 {
15 public:
16 };
17 static_assert(sizeof(AttachedScript) == 0x8);
18 }
19 }
20}
Definition AttachedScript.h:14
Definition BSTPointerAndFlags.h:8
Definition AbsorbEffect.h:6